
Contrary Smuglord
Joined: May 25, 2011
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Posted: May 27, 2011 10:46 PM
Msg. 36 of 96
Congratulations, you all are now Gamefaqs.
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strangebrew
Joined: Oct 15, 2010
user gone
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Posted: May 27, 2011 10:53 PM
Msg. 37 of 96
edited that out,no need for anyone swinging no ban hammer in my direction :) Edited by strangebrew on May 27, 2011 at 11:24 PM
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Omargawdz
Joined: May 25, 2011
snipe! now u dead
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Posted: May 30, 2011 12:59 AM
Msg. 38 of 96
ok i dont c y u all r makin fun of him iff he has th creativety to make sum maps then jus let him
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Bobblehob
Joined: Aug 29, 2010
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Posted: May 30, 2011 01:01 AM
Msg. 39 of 96
Oh god, not another one...
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The Cereal Killer
Joined: Mar 18, 2011
Scripts, AI, cutscenes, ui_widgets, animation.
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Posted: May 30, 2011 01:14 AM
Msg. 40 of 96
Quote: --- Original message by: Tiel The Halomaps idiocy level has risen from 6% to 7% *gasp* Your calculations must be wrong if your numbers are that low.
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olly12345
Joined: Jul 30, 2008
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Posted: May 30, 2011 02:34 AM
Msg. 41 of 96
Quote: --- Original message by: The Cereal KillerQuote: --- Original message by: Tiel The Halomaps idiocy level has risen from 6% to 7% *gasp* Your calculations must be wrong if your numbers are that low. Missed a couple of 0s there.....
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doompig444
Joined: Mar 22, 2010
Mornië alantië
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Posted: May 30, 2011 03:13 AM
Msg. 42 of 96
Great idea, I know you'll go far with this project, hope you find your members, good luck!
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UBE Chief
Joined: Sep 28, 2009
Raising the bar, one kill at a time.
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Posted: May 30, 2011 09:14 AM
Msg. 43 of 96
^Sarcasm ftw.
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antiblood
Joined: Jul 17, 2010
Hail satan, smoke mehth
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Posted: May 30, 2011 09:43 AM
Msg. 44 of 96
tbh im suprised this thread isnt locked yet, considering its purpose. lmao *grabs popcorn*
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Cheddars
Joined: Oct 30, 2010
Rave to the Grave.
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Posted: May 30, 2011 10:40 AM
Msg. 45 of 96
gimme some popcorn D:
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UBE Chief
Joined: Sep 28, 2009
Raising the bar, one kill at a time.
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Posted: May 30, 2011 11:12 AM
Msg. 46 of 96
*brings pizza* >X3
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anonymous_2009
Joined: Jun 13, 2009
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Posted: May 30, 2011 11:29 AM
Msg. 47 of 96
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RainyMonday
Joined: Jun 24, 2009
Excuse me, ladies.
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Posted: May 30, 2011 11:45 AM
Msg. 48 of 96
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anonymous_2009
Joined: Jun 13, 2009
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Posted: May 30, 2011 11:48 AM
Msg. 49 of 96
bu i rly wanna make sum fun origional maps from my MINDDDZ! :(
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UBE Chief
Joined: Sep 28, 2009
Raising the bar, one kill at a time.
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Posted: May 30, 2011 11:56 AM
Msg. 50 of 96
Quote: --- Original message by: Omargawdz ok i dont c y u all r makin fun of him iff he has th creativety to make sum maps then jus let him I'm callin the dude out as AssassinChief :| Anyone with me? Also, lolHunter :3 Edited by UBE Chief on May 30, 2011 at 11:56 AM
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Dennis

Joined: Jan 27, 2005
"We are made of starstuff.” ― Carl Sagan
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Posted: May 30, 2011 03:15 PM
Msg. 51 of 96
MOVE ON!
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Petera275
Joined: Dec 7, 2010
Some things just don't work...
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Posted: Jun 2, 2011 05:24 PM
Msg. 52 of 96
I am going to close this browser and smash up my bloody computer.......
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DeathKillsPro
Joined: May 27, 2011
Sometimes things get complialeoanef3oan3f
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Posted: Jun 2, 2011 05:48 PM
Msg. 53 of 96
Quote: --- Original message by: anonymous_2009 bu i rly wanna make sum fun origional maps from my MINDDDZ! :( Yes you can join! You can model the reach stuff just make it really accurate to the origional stuff. here is my WIP on the pistole: 
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Jun 2, 2011 05:59 PM
Msg. 54 of 96
Erm, great pistol. Try to make it less boxy. Have you got a reference?
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Jun 2, 2011 07:15 PM
Msg. 55 of 96
yey! i wil make u sum awesome tings sooooon!
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UBE Chief
Joined: Sep 28, 2009
Raising the bar, one kill at a time.
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Posted: Jun 2, 2011 07:50 PM
Msg. 56 of 96
Loving Hunter's epic acting atm :3
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doompig444
Joined: Mar 22, 2010
Mornië alantië
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Posted: Jun 2, 2011 08:33 PM
Msg. 57 of 96
Quote: --- Original message by: DeathKillsProQuote: --- Original message by: anonymous_2009 bu i rly wanna make sum fun origional maps from my MINDDDZ! :( Yes you can join! You can model the reach stuff just make it really accurate to the origional stuff. here is my WIP on the pistole:  Show wireframe for confirmation, but topography looks really decent. It's definitely coming along, perhaps a few turbosmooths and a texture, and you're there.
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Noble
Joined: Sep 11, 2010
"Well if it isn't the big cheese!"
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Posted: Jun 2, 2011 08:36 PM
Msg. 58 of 96
Don't forget to add the magazine! Edited by Noble on Jun 2, 2011 at 08:36 PM
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Jun 2, 2011 08:42 PM
Msg. 59 of 96
who is this hunter personnn??/? and is this oky? its a new sniper i designedddz. i called it "HRNSRRR", i like itttt. 
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Noble
Joined: Sep 11, 2010
"Well if it isn't the big cheese!"
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Posted: Jun 2, 2011 08:43 PM
Msg. 60 of 96
Provide a wire bro.
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Jun 2, 2011 08:45 PM
Msg. 61 of 96
i dont know hooooww it dunna matter anyway! your trying to say it's crap!? :( This took me AGES :( well what about thisssss 
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SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: Jun 2, 2011 09:03 PM
Msg. 62 of 96
I'm not surprised that you're the first one to mention a model 'being crap'. Nice limo hog btw.
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UBE Chief
Joined: Sep 28, 2009
Raising the bar, one kill at a time.
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Posted: Jun 2, 2011 09:06 PM
Msg. 63 of 96
TBQH, I'm sorta digging that limohog, too :3
I wanna see a full render of that :D
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Petera275
Joined: Dec 7, 2010
Some things just don't work...
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Posted: Jun 3, 2011 06:27 AM
Msg. 64 of 96
Hunter, just act normal, will you?
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Jun 3, 2011 06:46 AM
Msg. 65 of 96
dear hunter,
stop being a retarded jerk and idiot
with love, higuy
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bourrin33
Joined: Oct 19, 2009
HEK not installed tho
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Posted: Jun 3, 2011 09:36 AM
Msg. 66 of 96
Quote: --- Original message by: Petera275 Hunter, just act normal, will you? He is.
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DeathKillsPro
Joined: May 27, 2011
Sometimes things get complialeoanef3oan3f
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Posted: Jun 3, 2011 08:55 PM
Msg. 67 of 96
Both of the models are ok but can you make them a bit closer to reach and textures?
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Jun 3, 2011 09:00 PM
Msg. 68 of 96
You still don't get it do you... *facepalm* the mentality of the people these days. Edited by spartan314 on Jun 3, 2011 at 09:01 PM
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milkkookie
Joined: Aug 10, 2010
:)
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Posted: Jun 3, 2011 09:04 PM
Msg. 69 of 96
Quote: --- Original message by: DeathKillsPro Both of the models are ok but can you make them a bit closer to reach and textures? hahahahahaahha
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iHalo
Joined: Dec 5, 2009
Modeling ::Royal Carribean's Oasis of the Seas::
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Posted: Jun 4, 2011 12:38 AM
Msg. 70 of 96
[Insert Flame Here about how I have absolutely no skill.] 
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