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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »extracting collision models?

Author Topic: extracting collision models? (3 messages, Page 1 of 1)
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Cheddars
Joined: Oct 30, 2010

Rave to the Grave.


Posted: May 27, 2011 03:26 AM    Msg. 1 of 3       
hello
is it possible to extract the model from a halo 1 model collision geometry tag?the reason why i want to do this is so i can edit the halo 1s scorpion collision model so i can add extra markers to animate the turret so it can be moved by the driver.when i tryed to make on tody it gave me 921 errors lol and im not fixing that XD.

thanks
from cheddars


SlappyThePirate
Joined: Aug 24, 2009

You are irritating, I'll release nothing


Posted: May 28, 2011 04:29 PM    Msg. 2 of 3       
One time I asked about making a collision extractor, but someone mentioned that it would be hard to do this, since collision data is apparently very different than model data.
Edited by SlappyThePirate on May 28, 2011 at 04:29 PM


chrisk123999
Joined: Aug 10, 2008

=CE= Chris [Captain] [=]


Posted: May 28, 2011 08:35 PM    Msg. 3 of 3       
I would be very interested in this.

 

 
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