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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »permutations question

Author Topic: permutations question (4 messages, Page 1 of 1)
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eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: May 21, 2011 02:28 PM    Msg. 1 of 4       
Hi guys, I am working on a few pieces of scenery that I want to possibly have permutations and I am looking about how to go about doing this. Would anyone be willing to explain how to have a simple permutation such as a crate sticker for different things (munitions, medical, etc)
If not, could someone recommend a good tutorial.


SlappyThePirate
Joined: Aug 24, 2009

You are irritating, I'll release nothing


Posted: May 21, 2011 03:05 PM    Msg. 2 of 4       
For model perms, you put each perm into the same "models" folder, compile, and you get a pered gbxmodel.
For something like a sticker, I'm pretty sure there are such thing as shader/bitmap permutations. People have used them for player emblems and secondary player colors. I actually don't know how they are made, but you can look at the material perms on certain h2 bipeds.


bobbysoon
Joined: Feb 1, 2007


Posted: May 21, 2011 05:57 PM    Msg. 3 of 4       
or the marine bipeds


chrisk123999
Joined: Aug 10, 2008

=CE= Chris [Captain] [=]


Posted: May 22, 2011 01:56 PM    Msg. 4 of 4       
Always wondered, how do you do perms with LODs?

 

 
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