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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Script Help

Author Topic: Script Help (6 messages, Page 1 of 1)
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didymus
Joined: May 17, 2011


Posted: May 18, 2011 12:43 AM    Msg. 1 of 6       
I have been trying for hours to perfect this but I keep failing. Anyways I was hoping someone could explain to me the script that is needed to destroy one spawn point at the beginning of a map and then place it right by player in the middle of the map.



I am lost. Can someone please help me? I am trying to make a fully operational multiplayer coop mode while playing single player maps. If anyone can help me it would be much appreciated.


didymus
Joined: May 17, 2011


Posted: May 18, 2011 02:07 PM    Msg. 2 of 6       
There will be no AI so the netcode is not the problem. I have tried hard but there is no way AI will coexist with multiplayer. Anyways my problem is that I don't know how to delete one set of spawn points and place another. Can you please help?


Xoronatus
Joined: Dec 6, 2010

Taking a break


Posted: May 18, 2011 11:41 PM    Msg. 3 of 6       
Quote: --- Original message by: didymus
There will be no AI so the netcode is not the problem. I have tried hard but there is no way AI will coexist with multiplayer. Anyways my problem is that I don't know how to delete one set of spawn points and place another. Can you please help?


Yeah, I would like to know how to delete and spawn starting locations for players and AI. You can't name them rihgt? So a script like (object_destroy Player_spaw_1) wouldn't work. I wish it would, that would be really nice.


kirby_422
Joined: Jan 22, 2006

Apparently public enemy number 1?


Posted: May 18, 2011 11:48 PM    Msg. 4 of 6       
you can't directly get rid of them, but you can control the spawning by tossing vehicles over top of the ones you don't want; then the game will spawn the player at a uncovered point.

Or, have them spawn off map in a sealed box with a volume trigger, and use object_attach to move them to that object and you can then control where they spawn by moving this object around, etc. like attach it to players so they spawn with their teammates or exactly where they died, etc.


Xoronatus
Joined: Dec 6, 2010

Taking a break


Posted: May 20, 2011 09:00 PM    Msg. 5 of 6       
Oh, so you could spawn them on teammates huh?? That gives me an idea. Reminds me of Reach Invasion.


SlappyThePirate
Joined: Aug 24, 2009

You are irritating, I'll release nothing


Posted: May 20, 2011 09:53 PM    Msg. 6 of 6       
I'm pretty sure team slayer spawns you closest to a teammate.

 

 
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