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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Normal.GBX (again)

Author Topic: Normal.GBX (again) (5 messages, Page 1 of 1)
Moderators: Dennis

sos
Joined: Aug 8, 2008

Getting my legal team, brb


Posted: May 8, 2011 04:12 PM    Msg. 1 of 5       
03.23.11 18:30:39 couldn't open gbxmodel tag 'normal.gbxmodel'.
Been awhile since i have posted on here :P
So i reinstalled hek, and to my displeasure, found this tag was missing:
'normal.gbxmodel'.
Anyone know where i can find it, or have it and wouldnt mind uploading it? (I HAVE tried ripping UI.Map)
Thanks.
Sos.


ally
Joined: Jun 23, 2010

Aye Ready


Posted: May 8, 2011 04:27 PM    Msg. 2 of 5       


sos
Joined: Aug 8, 2008

Getting my legal team, brb


Posted: May 8, 2011 05:02 PM    Msg. 3 of 5       
NEW PROBLEM
05.08.11 22:07:27 sapien pc 01.00.00.0609 ----------------------------------------------
05.08.11 22:07:27 reference function: _write_to_error_file
05.08.11 22:07:27 reference address: 401b13
05.08.11 22:07:27 Couldn't read map file './sapienbeta.map'
05.08.11 22:07:28 CreateDevice succeeded with refresh rate = 0
05.08.11 22:07:28 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
05.08.11 22:07:28 file_open('tags\ui\editor\markers\normal\shaders\y.shader_model') error 0x00000003 'The system cannot find the path specified. '
05.08.11 22:07:28 couldn't open shader_model tag 'y.shader_model'.
05.08.11 22:07:28 file_open('tags\ui\editor\markers\normal\shaders\z.shader_model') error 0x00000003 'The system cannot find the path specified. '
05.08.11 22:07:28 couldn't open shader_model tag 'z.shader_model'.
05.08.11 22:07:28 file_open('tags\ui\editor\markers\normal\shaders\cyan.shader_model') error 0x00000003 'The system cannot find the path specified. '
05.08.11 22:07:28 couldn't open shader_model tag 'cyan.shader_model'.
05.08.11 22:07:28 file_open('tags\ui\editor\markers\normal\shaders\yellow.shader_model') error 0x00000003 'The system cannot find the path specified. '
05.08.11 22:07:28 couldn't open shader_model tag 'yellow.shader_model'.
05.08.11 22:07:28 file_open('tags\ui\editor\markers\normal\shaders\x.shader_model') error 0x00000003 'The system cannot find the path specified. '
05.08.11 22:07:28 couldn't open shader_model tag 'x.shader_model'.
05.08.11 22:07:28 file_open('tags\ui\editor\markers\normal\shaders\magenta.shader_model') error 0x00000003 'The system cannot find the path specified. '
05.08.11 22:07:28 couldn't open shader_model tag 'magenta.shader_model'.
05.08.11 22:07:28 failed to load gbxmodel tag 'ui\editor\markers\normal\normal'
05.08.11 22:07:28 EAX: 0x7C880054
05.08.11 22:07:28 EBX: 0x706C6101
05.08.11 22:07:28 ECX: 0x00000002
05.08.11 22:07:28 EDX: 0x0000000D
05.08.11 22:07:28 EDI: 0x0013F2D8
05.08.11 22:07:28 ESI: 0x00000000
05.08.11 22:07:28 EBP: 0x0013F1B0
05.08.11 22:07:28 ESP: 0x0013F1A0
05.08.11 22:07:28 EIP: 0x7C90E514, C3 8D A4 24 ?????
05.08.11 22:07:28 EXCEPTION halt in .\editor_renderer.cpp,#189: marker.model_index!=NONE




Help? I will try ripping some original maps.
Edited by sos on May 8, 2011 at 05:09 PM


ally
Joined: Jun 23, 2010

Aye Ready


Posted: May 8, 2011 05:37 PM    Msg. 4 of 5       
that's your makers folder your missing.
get it here...http://www.megaupload.com/?d=NVOJWY48

this folder goes into
tags/ui/editor


sos
Joined: Aug 8, 2008

Getting my legal team, brb


Posted: May 8, 2011 05:46 PM    Msg. 5 of 5       
Thanks man, you and Eliteslashr are my heroes <3
:P

 

 
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