
sukhkarans
Joined: Apr 26, 2011
TROLOLOLOLOL
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Posted: Apr 26, 2011 11:37 PM
Msg. 1 of 6
Okay so I have successfully created an edited danger canyon with Sapien, Guerilla, and tool.exe and when I tested it, it worked fine and ran smoothly. But when I sent the map to my friend he says there was no vehicles in the map when he tried to play it. He was playing a custom game-type with all vehicles enabled. He also sent me his map that he made with the same programs and I had the same problem and I was using a custom game-type as well. Can someone please help me and explain if there is a fix, Thanks! 
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sargejohnson
Joined: Apr 20, 2009
Shall we play a game?
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Posted: Apr 27, 2011 10:14 AM
Msg. 2 of 6
Err, did you encounter this problem when you guys attempted to play on LAN/online with each other, or when you were testing the map by yourselves?
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bobbysoon
Joined: Feb 1, 2007
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Posted: Apr 27, 2011 02:56 PM
Msg. 3 of 6
The scenario's vehicle's spawn flags, default & allowed, are checked, for slayer, ctf, king, and oddball?
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sukhkarans
Joined: Apr 26, 2011
TROLOLOLOLOL
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Posted: Apr 28, 2011 04:34 PM
Msg. 4 of 6
All the options are checked that are near CTF, King, Slayer, Oddball, and Race and it happened when we tried to test eachothers maps on LAN by ourselves
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XlzQwerty1
Joined: Aug 6, 2009
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Posted: Apr 28, 2011 06:27 PM
Msg. 5 of 6
Vehicles, are they the default vehicles, if they are custom, add them to your globals (Maximum of 6 vehicles.)
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Cheddars
Joined: Oct 30, 2010
Rave to the Grave.
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Posted: Apr 28, 2011 07:24 PM
Msg. 6 of 6
yeah in tags open up globals.globals in the globals folder and scroll down to vehicles.select a unused vehicle in your map from the drop down box,than click the ... Button and browse to your vehicle.than compile and play
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