
lolgrunt
Joined: Apr 26, 2011
"eat meh lazor"
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Posted: Apr 26, 2011 11:32 PM
Msg. 1 of 6
My bitmapsDate\ this is my error log for HEK I have been trying to modify TImberland for a month and it keeps screwing up on this error : 27/04/2011 Assembly Name: mscorlib Product Version: 1.0.2.0 Exception: The process cannot access the file 'D:\Program Files\Microsoft Games\Halo Custom Edition\Tags\levels\test\timberland\bitmaps\timberland_waterfall.bitmap' because it is being used by another process.
meanwhile Sapien hates me with this error:
04.27.11 15:02:45 guerilla pc 01.00.00.0609 ---------------------------------------------- 04.27.11 15:02:45 reference function: _write_to_error_file 04.27.11 15:02:45 reference address: 4011a4 04.27.11 15:02:45 Couldn't read map file './guerillabeta.map' 04.27.11 15:12:13 file_read('tags\levels\test\timberland\timberland.bitmap') error 0x00000026 'Reached the end of the file. ' 04.27.11 15:12:13 couldn't read #108 bytes from offset #64 in local tag 'tags\levels\test\timberland\timberland.bitmap' 04.27.11 15:12:13 couldn't read elements for bitmap block 04.27.11 15:12:13 failed to load bitmap tag 'levels\test\timberland\timberland' 04.27.11 15:12:13 couldn't open tag 04.27.11 15:16:01 file_read('tags\levels\test\timberland\timberland.bitmap') error 0x00000026 'Reached the end of the file. ' 04.27.11 15:16:01 couldn't read #108 bytes from offset #64 in local tag 'tags\levels\test\timberland\timberland.bitmap' 04.27.11 15:16:01 couldn't read elements for bitmap block 04.27.11 15:16:01 failed to load bitmap tag 'levels\test\timberland\timberland' 04.27.11 15:16:01 couldn't open tag plz help would really like to put a.i in this map I already have several idea's that include a schizophrenic chief (only because of his rapid head movement) in the process on beta phase
:D thanks for reading
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sukhkarans
Joined: Apr 26, 2011
TROLOLOLOLOL
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Posted: Apr 26, 2011 11:40 PM
Msg. 2 of 6
Well did you make sure you have all the tags in the correct folders and installed correctly?
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lolgrunt
Joined: Apr 26, 2011
"eat meh lazor"
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Posted: Apr 27, 2011 12:02 AM
Msg. 3 of 6
yes, when I try to open the bitmap up this comes up using Kornman00/Gariellia mod; file_read('tags\levels\test\timberland\bitmaps\timberland_base_lights_red.bitmap') error 0x00000026 'Reached the end of the file. ' couldn't read #108 bytes from offset #64 in local tag 'tags\levels\test\timberland\bitmaps\timberland_base_lights_red.bitmap' couldn't read elements for bitmap block failed to load bitmap tag 'levels\test\timberland\bitmaps\timberland_base_lights_red' couldn't open tag
im guessing it has something to do with lightmaps?
also tutorial.map/a30/glass.bitmap is missing for me somehow really don't like .bitmaps atm
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chrisk123999
Joined: Aug 10, 2008
=CE= Chris [Captain] [=]
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Posted: Apr 27, 2011 12:13 AM
Msg. 4 of 6
Your bitmaps are corrupt. Delete then re-extract. Edited by chrisk123999 on Apr 27, 2011 at 12:13 AM
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lolgrunt
Joined: Apr 26, 2011
"eat meh lazor"
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Posted: Apr 27, 2011 12:24 AM
Msg. 5 of 6
It's always one particular thing HEK has trouble extracting the waterfall.bitmap
is it possible that the Map is corrupt somehow?
I may have deleted the original map opps :L bad idea
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Muscl3r
Joined: May 22, 2010
dont pray 4 easy lives...pray to be STRONGER MEN
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Posted: Apr 27, 2011 03:53 PM
Msg. 6 of 6
Also try running as admin
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