
milkkookie
Joined: Aug 10, 2010
:)
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Posted: Apr 10, 2011 01:24 AM
Msg. 1 of 5
i dont think there is any tutorial for that. you can just download a destructible scenery tag and open the collision and guide yourself with it, thats how i learned most things i knows
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KillerKip1
Joined: May 3, 2008
Rigs of Rods
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Posted: Apr 11, 2011 10:56 AM
Msg. 2 of 5
Quote: --- Original message by: Juiceb0xhero
Anyone got a good video tutorial on how to make destructible scenery? Edited by Juiceb0xhero on Apr 10, 2011 at 01:10 AM We tried movable screnery a while back, but then again, that was 3 years ago, and it was too heavy for a biped to move it. (only a vehicle could budge it)
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SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: Apr 11, 2011 06:06 PM
Msg. 3 of 5
1 Save model of undamaged scenery to .jms in models folder 2 Save model of damaged/destroyed scenery to .jms in the same models folder 3 It could be one triangle only, if you want it to dissapear 4 Compile tool model etc etc to get gbxmodel 5 Make collision of full scenery 6 Save collision to .jms is physics folder 7 Compile collision 8 Open collision tag 9 Set damages for it... somewhere 10 Make scenery 11 ??? 12 PROFIT Edited by SlappyThePirate on Apr 11, 2011 at 06:12 PM
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IcePhoenix
Joined: Sep 9, 2010
-Minor modeler-
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Posted: Apr 12, 2011 02:51 AM
Msg. 4 of 5
Quote: --- Original message by: KillerKip1Quote: --- Original message by: Juiceb0xhero
Anyone got a good video tutorial on how to make destructible scenery? Edited by Juiceb0xhero on Apr 10, 2011 at 01:10 AM We tried movable screnery a while back, but then again, that was 3 years ago, and it was too heavy for a biped to move it. (only a vehicle could budge it) Wait you can do that? Why couldn't you modify its physics to be lighter?
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KillerKip1
Joined: May 3, 2008
Rigs of Rods
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Posted: Apr 23, 2011 09:26 PM
Msg. 5 of 5
Quote: --- Original message by: IcePhoenixQuote: --- Original message by: KillerKip1Quote: --- Original message by: Juiceb0xhero
Anyone got a good video tutorial on how to make destructible scenery? Edited by Juiceb0xhero on Apr 10, 2011 at 01:10 AM We tried movable screnery a while back, but then again, that was 3 years ago, and it was too heavy for a biped to move it. (only a vehicle could budge it) Wait you can do that? Why couldn't you modify its physics to be lighter? Doesn't work like that, we tried many different ways. We ended up making it a vehicle, removing all ways of entering it, and then making it as light as the game allowed us.
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