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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Adding other gametypes

Author Topic: Adding other gametypes (3 messages, Page 1 of 1)
Moderators: Dennis

WSYD Zeta
Joined: Mar 15, 2011


Posted: Mar 28, 2011 01:46 AM    Msg. 1 of 3       
How do I add other gametypes to my map? Like CTF and oddball.


WSYD Zeta
Joined: Mar 15, 2011


Posted: Mar 28, 2011 03:19 PM    Msg. 2 of 3       
What team index should the teams be? I put 1 and 2 but the map crashes ever time I load the CTF gametype. What could I be doing wrong?


UBE Chief
Joined: Sep 28, 2009

Raising the bar, one kill at a time.


Posted: Mar 30, 2011 12:48 PM    Msg. 3 of 3       
0 is Red, and 1 is Blue.

When placing Oddball spawns, for every spawn, use a different number, for example:

Main spawn = 0
Next spawn = 1, 2, 3, etc.

KoTH gametypes are slightly different. They work on the principle of Oddball, but each hill has a different number - for example:

Main hill = 0 (as in make a circle/box/whatever with all the same numbers)
Next hill = 1
Hill after = 2
etc.

Race is nearly identical to Oddball, as all you have to do is place target spots where you want the player to go and use subsequent numbers for each spot - for example:

Race start/finish line = 0
Next target location = 1, 2, 3, etc.

That's all you need to know about putting in different gametypes for your map, enjoy!

 

 
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