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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »HUD Widgets

Author Topic: HUD Widgets (11 messages, Page 1 of 1)
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rerout343
Joined: Aug 7, 2010

Targeted and Firing


Posted: Mar 26, 2011 02:05 PM    Msg. 1 of 11       
Can anyone give me a detailed instruction in creating/using HUD widgets? Or can at least point me in the direction of a decent tutorial?

I don't necessarily need HUD widgets for this, but I had an idea I've been wanting to try that would benefit from having them.


ilyasw
Joined: Jul 11, 2010

Smile, Tomorrow could be worse Xfire:Ilya108


Posted: Mar 26, 2011 09:16 PM    Msg. 2 of 11       
Look in the tutorials section of the main site, tutorial on pretty much everything there.


rerout343
Joined: Aug 7, 2010

Targeted and Firing


Posted: Mar 26, 2011 09:22 PM    Msg. 3 of 11       
Contrary to what it may say on this account, I've been working with Custom edition for almost 5 years now. Trust me, I've already looked in the tutorials section.


ilyasw
Joined: Jul 11, 2010

Smile, Tomorrow could be worse Xfire:Ilya108


Posted: Mar 26, 2011 09:34 PM    Msg. 4 of 11       
Quote: --- Original message by: rerout343
Contrary to what it may say on this account, I've been working with Custom edition for almost 5 years now. Trust me, I've already looked in the tutorials section.


Okay, If you do follow them though they do help. There is a decent HUD one on there...


rerout343
Joined: Aug 7, 2010

Targeted and Firing


Posted: Mar 26, 2011 10:04 PM    Msg. 5 of 11       
No, what I'm saying is that I've already looked and didn't find one that covered Widgets. If there is one that I overlooked any info would be great.


ilyasw
Joined: Jul 11, 2010

Smile, Tomorrow could be worse Xfire:Ilya108


Posted: Mar 26, 2011 10:08 PM    Msg. 6 of 11       
Quote: --- Original message by: rerout343
No, what I'm saying is that I've already looked and didn't find one that covered Widgets. If there is one that I overlooked any info would be great.


I'll be honest, I don;t know what a widget it, I downloaded a few tut's and skimmed them and everything looked to be in it. :/


Alberto
Joined: Mar 6, 2011

Disillusioned by the internet. Getting a life..


Posted: Mar 26, 2011 10:21 PM    Msg. 7 of 11       
You should give The Cereal Killer PM.


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Mar 29, 2011 09:55 PM    Msg. 8 of 11       
Quote: --- Original message by: rerout343
Can anyone give me a detailed instruction in creating/using HUD widgets? Or can at least point me in the direction of a decent tutorial?

I don't necessarily need HUD widgets for this, but I had an idea I've been wanting to try that would benefit from having them.


Are you talking about the HUD tags, or the UI widgets? There is a difference.


rerout343
Joined: Aug 7, 2010

Targeted and Firing


Posted: Mar 30, 2011 04:10 AM    Msg. 9 of 11       
Yeah, I meant UI widgets sorry. Don't worry though, The Cereal Killer is helping me. Although, if you can still help, I would still appreciate it. I still have yet to figure out how to enable the pause menu in SP maps.
Edited by rerout343 on Mar 30, 2011 at 04:23 AM


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Apr 1, 2011 11:39 PM    Msg. 10 of 11       
Quote: --- Original message by: rerout343

Yeah, I meant UI widgets sorry. Don't worry though, The Cereal Killer is helping me. Although, if you can still help, I would still appreciate it. I still have yet to figure out how to enable the pause menu in SP maps.
Edited by rerout343 on Mar 30, 2011 at 04:23 AM


To enable the pause menu in SP maps, just download any of the campaign maps and open it up in HEK+. Now all you gotta do is extract all the files in tags\ui


The Cereal Killer
Joined: Mar 18, 2011

Scripts, AI, cutscenes, ui_widgets, animation.


Posted: Apr 2, 2011 05:14 AM    Msg. 11 of 11       
Yes, extract the ui_solo_tags_loaded or whatever the exact name of the tag is (recursively).

 

 
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