Using 3DS Max 2008.
I looked again at smoothing groups. Nothing seems amiss there.
I've looked at Aether, but tbh haven't quite got my head around how to do it yet. Well, it's not quite how to do it, but I don't have the lighting parameters in my version that any of the tuts have, so I sort of get stumped.
It's odd because I have released 2 previous maps (bc_raceway_final_mp and bc_carousel_mp) and neither of those maps had this problem.
Btw, this is a full quality radiosity using tool...
tool lightmaps levels\test\mapname\mapname mapname 1 0.0000001
So the quality is really disappointing and it's pretty much stalling further development of my project.
Edited by Black Crypt on Mar 23, 2011 at 04:45 PMEdited by Black Crypt on Mar 23, 2011 at 04:46 PM