
Xoronatus
Joined: Dec 6, 2010
Taking a break
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Posted: Mar 12, 2011 02:01 AM
Msg. 1 of 5
Is it possible that somebody could make new death animations for characters. Like, instead of a spartan spinning around and falling when headshotted, he would flip or whatever you wanted him to do. Is this possible? (if you were good at animating of course)
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Xoronatus
Joined: Dec 6, 2010
Taking a break
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Posted: Mar 12, 2011 04:38 PM
Msg. 2 of 5
Quote: --- Original message by: mastur cheef yes it would. you need to animate it in 3ds max with MC's bones. Could you change this too? Make it a little bit cooler. 
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milkkookie
Joined: Aug 10, 2010
:)
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Posted: Mar 12, 2011 05:51 PM
Msg. 3 of 5
yeah you can change it
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Xoronatus
Joined: Dec 6, 2010
Taking a break
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Posted: Mar 12, 2011 10:46 PM
Msg. 4 of 5
Quote: --- Original message by: milkkookie yeah you can change it So then theoretically, if you had the skill, you could make ragdoll physics similar to those seen in Halo 3 or even Halo Reach right?
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Xoronatus
Joined: Dec 6, 2010
Taking a break
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Posted: Mar 13, 2011 01:35 AM
Msg. 5 of 5
Quote: --- Original message by: ASP GRUNTS No. They will only be animations. Once you're dead, there's only one animation that can play on the biped, and that's the falling one, which can't simulate ragdoll physics on its own. So you can change ALL of the death animations. But of course, no amazing ragdoll physics like in h3 or counter strike source. Edited by Xoronatus on Mar 15, 2011 at 11:35 PM
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