
Muscl3r
Joined: May 22, 2010
dont pray 4 easy lives...pray to be STRONGER MEN
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Posted: Mar 11, 2011 10:00 PM
Msg. 1 of 12
Its probably already been thought of or doesnt work, but you could attach turrets to vehicles through scripts like you can attach a warthog to a pelican. You'd just have to put in the marker on the vehicle where you want the turret to be attached to.
Am i right?
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rub3n
Joined: Nov 21, 2010
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Posted: Mar 11, 2011 11:07 PM
Msg. 2 of 12
I have absolutely no idea. Just try it
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Muscl3r
Joined: May 22, 2010
dont pray 4 easy lives...pray to be STRONGER MEN
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Posted: Mar 12, 2011 06:24 AM
Msg. 3 of 12
I would but idk the script to attach a hog to a pelican. But i'm pretty sure you'd be able to get in cos on b30 when foe hammer drops off a hog it has a marine on the turret
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sargejohnson
Joined: Apr 20, 2009
Shall we play a game?
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Posted: Mar 12, 2011 08:21 AM
Msg. 4 of 12
But will it sync properly over the net?
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Diaboy
Joined: Jan 24, 2011
A self-fulfilling prophecy of endless possibility
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Posted: Mar 12, 2011 12:34 PM
Msg. 5 of 12
What about the support turret on the Longsword in Hugeass? Surely if the driver can shoot as well, then does that not count as two?
I have no idea what I'm talking about...
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XlzQwerty1
Joined: Aug 6, 2009
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Posted: Mar 12, 2011 12:50 PM
Msg. 6 of 12
Actually, I thought it was when there was no gunner on the longsword, you can shoot, when there is a gunner however, you can only pilot.
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sargejohnson
Joined: Apr 20, 2009
Shall we play a game?
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Posted: Mar 13, 2011 05:27 AM
Msg. 7 of 12
Quote: --- Original message by: Diaboy What about the support turret on the Longsword in Hugeass? Surely if the driver can shoot as well, then does that not count as two?
I have no idea what I'm talking about... No. That is because the vehicle tag for the longsword has been configured to allow the driver to be the gunner if there is no one in the gunner seat, but the driver would be unable to control the weapons if there is someone in the gunner seat. Doesn't count as two vehicle turrets though.
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rub3n
Joined: Nov 21, 2010
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Posted: Mar 13, 2011 09:58 AM
Msg. 8 of 12
Quote: --- Original message by: Muscl3r I would but idk the script to attach a hog to a pelican. But i'm pretty sure you'd be able to get in cos on b30 when foe hammer drops off a hog it has a marine on the turret It's 'foehammer' and in the original b30 there ain't a marine already in turret only on a30
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SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: Mar 13, 2011 06:47 PM
Msg. 9 of 12
Quote: --- Original message by: Muscl3r I would but idk the script to attach a hog to a pelican. But i'm pretty sure you'd be able to get in cos on b30 when foe hammer drops off a hog it has a marine on the turret No, you can't get into vehicles attached to others. I've tried it. This happens to be another reason why hijacking doesn't work.
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Reaper 201
Joined: Jan 1, 2011
Rezurrected to Kill
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Posted: Mar 16, 2011 01:20 AM
Msg. 10 of 12
What about the coldsnap pelican it has the pilot turret, the back turret,and you can pick up a warthog.
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sargejohnson
Joined: Apr 20, 2009
Shall we play a game?
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Posted: Mar 16, 2011 05:59 AM
Msg. 11 of 12
Quote: --- Original message by: Reaper 201 What about the coldsnap pelican it has the pilot turret, the back turret,and you can pick up a warthog. The coldsnap peli has no pilot turret, and only the back turret. The pilot simply can't control the weapon. Also, the vehicle_attach script in coldsnap that allows the peli to pick up the hog somehow does not allow people in the hog's gunner seat to fire..... So, no.
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Reaper 201
Joined: Jan 1, 2011
Rezurrected to Kill
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Posted: Mar 16, 2011 04:01 PM
Msg. 12 of 12
I thought it did have a front turret, my mistake. 
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