
Lethal Threat
Joined: Feb 11, 2011
THRT 4 PRESIDENT
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Posted: Feb 15, 2011 06:08 PM
Msg. 1 of 8
How would I make the ground of a map have snow on it?
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ally
Joined: Jun 23, 2010
Aye Ready
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Posted: Feb 15, 2011 07:42 PM
Msg. 2 of 8
just use the bitmap files from icefields map when your adding your textures.
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Lethal Threat
Joined: Feb 11, 2011
THRT 4 PRESIDENT
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Posted: Feb 15, 2011 07:51 PM
Msg. 3 of 8
cool, thanks for the help
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ally
Joined: Jun 23, 2010
Aye Ready
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Posted: Feb 15, 2011 07:52 PM
Msg. 4 of 8
welcome,goodluck.
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Lethal Threat
Joined: Feb 11, 2011
THRT 4 PRESIDENT
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Posted: Feb 15, 2011 08:48 PM
Msg. 5 of 8
actually, how do dou change textures? I tried looking in guerilla and couldn't find anything.
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ally
Joined: Jun 23, 2010
Aye Ready
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Posted: Feb 15, 2011 08:50 PM
Msg. 6 of 8
are you using a mapping tutorial?
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MechWarrior001
Joined: Mar 13, 2007
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Posted: Feb 15, 2011 09:44 PM
Msg. 7 of 8
Map Hierarchy:
scenario_structure_bsp >>shader_environment >>>>bitmap
The map BSP references the shader files, and the shader files reference the bitmaps. If you want to use snow textures for the map, make sure the map is set to use shaders the specify snow textures.
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Lethal Threat
Joined: Feb 11, 2011
THRT 4 PRESIDENT
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Posted: Feb 15, 2011 10:37 PM
Msg. 8 of 8
I changed the bitmaps and I am still seeing some areas with snow and some with green grass and dirt. How do I cover the whole map. The map I am using is Infinity. Edited by Lethal Threat on Feb 16, 2011 at 06:01 PM
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