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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Is there a way to make blue/red team a different biped?

Author Topic: Is there a way to make blue/red team a different biped? (11 messages, Page 1 of 1)
Moderators: Dennis

tylerp14
Joined: Oct 12, 2010

Ohai der...


Posted: Feb 10, 2011 04:24 PM    Msg. 1 of 11       
So yeah, I want to do like, Red Team Humans, Blue Team Covie. Is there a Way?


grunt_eater
Joined: Jan 26, 2011

Everything except biped rigging.


Posted: Feb 10, 2011 04:40 PM    Msg. 2 of 11       
yes they're is a way but i don't have the link right now so you'll have to ask the persone who made it wich is slappythepirate


tylerp14
Joined: Oct 12, 2010

Ohai der...


Posted: Feb 10, 2011 04:43 PM    Msg. 3 of 11       
I'll just wait until you get the link.


Dennis

Joined: Jan 27, 2005

"We are made of starstuff.” ― Carl Sagan


Posted: Feb 10, 2011 05:30 PM    Msg. 4 of 11       
Quote: --- Original message by: tylerp14
So yeah, I want to do like, Red Team Humans, Blue Team Covie. Is there a Way?
The game engine uses the same biped model for both teams so no. Permutations are random and occur on the client therefore they don't sync in multi-player maps so again... no.


tylerp14
Joined: Oct 12, 2010

Ohai der...


Posted: Feb 10, 2011 05:46 PM    Msg. 5 of 11       
Ok.


Reaper 201
Joined: Jan 1, 2011

Rezurrected to Kill


Posted: Feb 10, 2011 07:16 PM    Msg. 6 of 11       
Actually, I think slappy made a biped that assigns random bipeds to each team, he combined the spartan and elite bipeds into one , Spleet.


SlappyThePirate
Joined: Aug 24, 2009

You are irritating, I'll release nothing


Posted: Feb 10, 2011 08:47 PM    Msg. 7 of 11       
Yep, I did... It's one biped tag with two model perms.
http://forum.halomaps.org/index.cfm%3Fpage=topic&topicID=32883


Dennis

Joined: Jan 27, 2005

"We are made of starstuff.” ― Carl Sagan


Posted: Feb 10, 2011 09:00 PM    Msg. 8 of 11       
Quote: --- Original message by: Reaper 201
Actually, I think slappy made a biped that assigns random bipeds to each team, he combined the spartan and elite bipeds into one , Spleet.


Permutations are random and occur on the client therefore they don't sync in multi-player maps so again... no he can't have red team one permutation such as spartan and Blue team as the another such as elite.


tylerp14
Joined: Oct 12, 2010

Ohai der...


Posted: Feb 10, 2011 09:13 PM    Msg. 9 of 11       
Ah. I see. Oh well. Does anybody have a really cool Spartan Biped or a Really cool MC Biped? Looking for bipeds for future maps.


WWLinkMasterX
Joined: Mar 29, 2009

subliminal message.


Posted: Feb 10, 2011 09:21 PM    Msg. 10 of 11       
Quote: --- Original message by: SlappyThePirate

Everyone's wrong.
Fp arms can have permutations. (You still can't control them, though.)
Two different bipeds for the player is NOT POSSIBLE.
Two different bonesets in the same permutation is NOT POSSIBLE.
Unless you do the arms modeled with the weapons, elite FP and HUD are not possible. I don't even think this is a good idea, because I meant this model to be used with halo 3 stuff, and I don't think people will take the time to model in the fp arms and do the stuff that goes with it. As for the script you mentioned, it won't snyc the amount of ammo in weapons unless you redo the netgame equpitment with _named weapons_ through scripts.
I hate doing any kind of rant like this, and discourage others from ranting. I just wish people would appreciate this for what it is, not what it isn't.

Here's a scipt for blue team elites in CTF. If you know what you're doing with spawn points this is not a problem.
;;This script will make the blue team player spawn as elites.

;;Make sure you've set the player to be the spartan-elite. The elite permutation should be named 'leet', but you can change that at the very end of the script.
;;Check the 'cannot be chosen randomly' flag on the elite perm in the gbxmodel. (using guerilla, obviously.)
;;Place trigger volumes over every blue team spawn point. Don't worry if you make them too big...
;;As long as they don't touch red spawn points.
;;Make the volumes BLUESPAWN1, BLUESPAWN2, BLUESPAWN3...
;;You can even put one volume over SEVERAL blue team spawns.
;;Needless to say, this only works for ctf.
;;Advanced scripters could add to this, making several elite perms, or flip this to be the red team.
;;More instructions are in the script, below.

(global short plyrnum 0)

(script continuous increase_plyrnum
(begin
(set plyrnum (+ plyrnum 1))
)
)

(script continuous reset_plyrnum
(if
(= (> plyrnum 15) true)
(begin
(set plyrnum 0)
)
)
)

;;Okay, that's it for stealing from the backpacking script. Now for my parts:

(script continuous team
(if
(<
(unit_get_health
(unit (list_get (players) plyrnum))
);;Slappy did this
.001)

(begin
(sleep_until (= (unit_get_health (unit (list_get (players) 0))) 1))
(if
(or

;;Add the name of all the blue team spawnpoint trigger volumes here...

(volume_test_object BLUESPAWN1 (unit (list_get (players) plyrnum)))
(volume_test_object BLUESPAWN2 (unit (list_get (players) plyrnum)))
(volume_test_object BLUESPAWN3 (unit (list_get (players) plyrnum)))

;; ^^ Copy and paste those lines right there for more trigger volumes. ^^
;;EVERY and ONLY blue team spawn volumes should be listed there.


);;/or

(object_set_permutation (unit (list_get (players) plyrnum)) "" leet)
);;/if
);;/begin
);;/ big if.
)

;;"If a player dies, wait until he is alive and check to see if he's in a blue spawn point. If so, change him to be an elite.


;;You should know how to compile scripts. Copy this into notepad, save as, and save this into Halo custom edition\data\levels\yourlevel\scripts
;;Make sure that's the directory.
In sapien, go to file>compile scripts, save.

Edited by SlappyThePirate on Jul 21, 2010 at 09:05 AM


?
Edited by WWLinkMasterX on Feb 10, 2011 at 09:25 PM


tylerp14
Joined: Oct 12, 2010

Ohai der...


Posted: Feb 10, 2011 09:55 PM    Msg. 11 of 11       
Just looking for H3 Bipeds for CE or some really cool MC/Spartan Bipeds for CE.

 

 
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