
Xoronatus
Joined: Dec 6, 2010
Taking a break
|
Posted: Feb 10, 2011 01:21 AM
Msg. 1 of 5
Can AI go through teleporters just like human players. I figure that since they are bipeds too, they could go through just like a human player would go through a teleporter. Can they, if so how?
|
|
|

ally
Joined: Jun 23, 2010
Aye Ready
|
Posted: Feb 10, 2011 12:04 PM
Msg. 2 of 5
i'm pretty sure ai can't use teleporters.
|
|
|

MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
|
Posted: Feb 10, 2011 12:06 PM
Msg. 3 of 5
Use command lists so that when the ai reach a certain flag, they will teleport in the command list to another specified flag.
|
|
|

ally
Joined: Jun 23, 2010
Aye Ready
|
Posted: Feb 10, 2011 12:08 PM
Msg. 4 of 5
ah,good info moooseguy i didn't think about command list for that.
|
|
|

Xoronatus
Joined: Dec 6, 2010
Taking a break
|
Posted: Feb 13, 2011 08:28 PM
Msg. 5 of 5
Quote: --- Original message by: SciophobiarangerQuote: --- Original message by: Xoronatus Can AI go through teleporters just like human players. I figure that since they are bipeds too, they could go through just like a human player would go through a teleporter. Can they, if so how? or scripts. So that script would be where an encounter passes through a trigger volume, and it teleports them to a certain spot. Oh, ok.
|
|
|