
XlzQwerty1
Joined: Aug 6, 2009
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Posted: Jan 29, 2011 09:09 PM
Msg. 1 of 3
Is there a limit to the amount of faces and vertexes for halo? Because I'm trying to export a warthog but it's taking like more than 10 minutes already to export.
Ok, nvm, it takes long to export but it does export, EXCEPT IM GETTING AN ERROR! Help please!
MAXScript Rollout Handler Exception RUNTIME ERROR: Exceeded the vertex weight list counSkin:skin Edited by XlzQwerty1 on Jan 29, 2011 at 09:55 PM
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rerout343
Joined: Aug 7, 2010
Targeted and Firing
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Posted: Jan 30, 2011 07:46 AM
Msg. 2 of 3
First of all I usually don't run into problems until somewhere between 11,000 and 14,000 verts. Secondly, it sounds like there could be an issue with the skin modifier on your model. I would suggest looking there first. Edited by rerout343 on Jan 30, 2011 at 07:47 AM
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XlzQwerty1
Joined: Aug 6, 2009
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Posted: Jan 30, 2011 10:01 AM
Msg. 3 of 3
It's the halo 3 warthog I'm trying to export, I found that it was the rig on the hull geometry that was giving me an error. If i delete the hull and just export the machine gun barrels and tires, it gives no errors.
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