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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Non breakable glass windows?

Author Topic: Non breakable glass windows? (5 messages, Page 1 of 1)
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XlzQwerty1
Joined: Aug 6, 2009


Posted: Jan 22, 2011 01:06 PM    Msg. 1 of 5       
How would I be able to make glass with collision and render properties with faces that meet up with other non-glass-material faces? It's kinda hard to explain, but its like eliteslashers generator room.


Edited by XlzQwerty1 on Jan 22, 2011 at 01:07 PM


SlappyThePirate
Joined: Aug 24, 2009

You are irritating, I'll release nothing


Posted: Jan 22, 2011 01:28 PM    Msg. 2 of 5       
In the material name, you give the glass a special shader symbol. It's in the official HEK tutorial.


XlzQwerty1
Joined: Aug 6, 2009


Posted: Jan 22, 2011 01:43 PM    Msg. 3 of 5       
Yes but isnt that for breakable glass? I want my glass to be normal and non breakable.


Muscl3r
Joined: May 22, 2010

dont pray 4 easy lives...pray to be STRONGER MEN


Posted: Jan 23, 2011 04:22 AM    Msg. 4 of 5       
Quote: --- Original message by: XlzQwerty1
Yes but isnt that for breakable glass? I want my glass to be normal and non breakable.

hmmm...I don't get it...


XlzQwerty1
Joined: Aug 6, 2009


Posted: Jan 23, 2011 02:54 PM    Msg. 5 of 5       
What if I already have the glass as a box.

Ok w/e its like a warthog windshield, it reflects bullets and cannot be broken. Its not normal then -_-

 

 
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