A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Precipice AI?

Author Topic: Precipice AI? (12 messages, Page 1 of 1)
Moderators: Dennis

Xoronatus
Joined: Dec 6, 2010

Taking a break


Posted: Jan 19, 2011 01:35 AM    Msg. 1 of 12       
I'm lightly considering the idea of making an AI variant of Precipice since the map is such an iconic map of Halo Custom Edition mapping at it's finest and most creative. Anybody want to give me an ideas for what they think would be a good Precipice AI battle, for if I decide making Precipice AI is a good idea.


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Jan 19, 2011 01:40 AM    Msg. 2 of 12       
dont do it. enough said


Xoronatus
Joined: Dec 6, 2010

Taking a break


Posted: Jan 19, 2011 01:43 AM    Msg. 3 of 12       
I see what you mean, the map that I just took a fly around doesn't seem ideal for AI. It's design is complex and that giant gap in the middle destroys a lot of good encounters :(

I just figured since the map took 7 years to make, maybe it deserves an AI version. Although, theoretically, if you added in a giant bridge, it would be a little bit better. However, considering the design of the original bridges in the map, AI crossing those would not work.
Edited by Xoronatus on Jan 19, 2011 at 01:45 AM


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Jan 19, 2011 01:59 AM    Msg. 4 of 12       
the prob is ai on this map wouldnt work at all you could camp somewhere and hit the ai it wouldnt be fun. and this map I think since it took 7 years to make i would ask the author


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Jan 19, 2011 02:19 AM    Msg. 5 of 12       
Precipice AI? But it already has AI what are you talking about?


Xoronatus
Joined: Dec 6, 2010

Taking a break


Posted: Jan 19, 2011 09:01 PM    Msg. 6 of 12       
Ok, yes, it has one flood spore. I suppose that's good enough maybe.


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Jan 19, 2011 09:08 PM    Msg. 7 of 12       
Someone needs to do a liiiiiiiiiitle more exploring then methinks.


Xoronatus
Joined: Dec 6, 2010

Taking a break


Posted: Jan 19, 2011 10:28 PM    Msg. 8 of 12       
Well, I mean like a big battle, but the map doesn't seem that suitable for AI, very complex etc. I might fool around and have a look around, but I probably won't make anything real though.


Xoronatus
Joined: Dec 6, 2010

Taking a break


Posted: Jan 21, 2011 01:20 AM    Msg. 9 of 12       
I think they're in the base areas, where there's a big hole in the wall up somewhere?


ally
Joined: Jun 23, 2010

Aye Ready


Posted: Jan 21, 2011 02:49 AM    Msg. 10 of 12       
take a look up top where the banshee's are placed,you will see a door that can't be opened.
on the other side of that door.if you look through the windows on the door you'll see the ai going pasted...that's the only one's i found and as i said the door is closed so i couldn't get to them.
oh and the lazor guy...i will say no more.


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Jan 21, 2011 05:16 AM    Msg. 11 of 12       
Quote: --- Original message by: Hydrogen
dont do it. enough said


Xoronatus
Joined: Dec 6, 2010

Taking a break


Posted: Jan 27, 2011 11:00 PM    Msg. 12 of 12       
Yeah, that was a dumb idea in the first place, why did I post that, hmm I wonder...

 

 
Previous Older Thread    Next newer Thread







Time: Fri January 20, 2023 12:39 PM 203 ms.
A Halo Maps Website