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Author Topic: Help with Jesse's H3 HUD. (6 messages, Page 1 of 1)
Moderators: Dennis

Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Jan 15, 2011 07:30 PM    Msg. 1 of 6       
I've downloaded and installed Jesse's H3 HUD for my maps, but I'm having a bit of an issue.
I've build my map. But when I try to compile the bitmap of the level, it says I should get some tags. My debug:


01.16.11 12:59:54 tool pc 01.00.00.0609 ----------------------------------------------
01.16.11 12:59:54 reference function: _write_to_error_file
01.16.11 12:59:54 reference address: 42ca20
01.16.11 12:59:54 Couldn't read map file './toolbeta.map'
01.16.11 12:59:54 i'm going to render debug lightmaps for madness of levels\madness\madness, and i'll stop when red+blue+green = 0.900000.
Hit control-c now if this isn't right.
01.16.11 12:59:56 crosshair item 0 for halo3\hud\weapon interfaces\master\master rounds references an invalid sequence
01.16.11 13:00:31 crosshair item 1 for halo3\hud\weapon interfaces\sniper rifle\sniper rifle references an invalid sequence
01.16.11 13:00:31 crosshair item 1 for halo3\hud\weapon interfaces\sniper rifle\sniper rifle references an invalid sequence
01.16.11 13:01:05 file_open('tags\ui\hud\h2 master rounds r.weapon_hud_interface') error 0x00000002 'The system cannot find the file specified. '
01.16.11 13:01:05 couldn't open weapon_hud_interface tag 'h2 master rounds r.weapon_hud_interface'.
01.16.11 13:01:05 file_open('tags\ui\hud\bitmaps\combined\h2_hud_ammo_meters_public.bitmap') error 0x00000002 'The system cannot find the file specified. '
01.16.11 13:01:05 couldn't open bitmap tag 'h2_hud_ammo_meters_public.bitmap'.
01.16.11 13:01:05 failed to load weapon_hud_interface tag 'vehicles\bm_bulldog\bulldog missel turret'
01.16.11 13:01:05 file_open('tags\ui\hud\bitmaps\combined\h2_hud_ammo_meters_public.bitmap') error 0x00000002 'The system cannot find the file specified. '
01.16.11 13:01:05 couldn't open bitmap tag 'h2_hud_ammo_meters_public.bitmap'.
01.16.11 13:01:05 failed to load weapon_hud_interface tag 'vehicles\bm_bulldog\bulldog laag gun'
01.16.11 13:01:05 failed to load weapon tag 'vehicles\bm_bulldog\bulldog chaingun'
01.16.11 13:01:05 failed to load vehicle tag 'vehicles\bm_bulldog\bm_bulldog'
01.16.11 13:01:07 failed to load globals tag 'globals\globals'
01.16.11 13:01:07 couldn't load game globals (get new tags)
01.16.11 13:01:07 need to get the following tags:
01.16.11 13:01:07 ui\hud\h2 master rounds r.weapon_hud_interface
01.16.11 13:01:07 ui\hud\bitmaps\combined\h2_hud_ammo_meters_public.bitmap
01.16.11 13:01:07 ui\hud\bitmaps\combined\h2_hud_ammo_meters_public.bitmap
01.16.11 13:01:07
01.16.11 13:01:07 done

EDIT: Oh and BTW I was using P0lar_bear's H2 hud before I started to use Jesse's H3 one.
Edited by spartan314 on Jan 15, 2011 at 07:39 PM

EDIT 2: YO! PEOPLE! PLEASE HELP! MY MAPS ARE TOTALLY MESSED UP RIGHT NOW.
Edited by spartan314 on Jan 17, 2011 at 01:43 AM


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Jan 20, 2011 10:03 PM    Msg. 2 of 6       
well i've gone and reset my entire halo directory, this time using jesse's halo 3 one in the first place. when i try to build my map... it doesn't work. it still says "references are an invalid sequence"... I'm stuck. What should I do?

EDIT: Should I just contact Jesse...
Edited by spartan314 on Jan 21, 2011 at 09:03 PM


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Feb 1, 2011 01:03 AM    Msg. 3 of 6       
woo hoo! I got it to work!

Just one uh oh.
The map compiles successfully.
But I still the get the:

crosshair item 0 for halo3\hud\weapon interfaces\master\master rounds references an invalid sequence
crosshair item 1 for halo3\hud\weapon interfaces\sniper rifle\sniper rifle references an invalid sequence
crosshair item 1 for halo3\hud\weapon interfaces\sniper rifle\sniper rifle references an invalid sequence


Volteer55
Joined: Jul 11, 2010


Posted: Feb 1, 2011 01:51 AM    Msg. 4 of 6       
i ignore that :P


XlzQwerty1
Joined: Aug 6, 2009


Posted: Feb 1, 2011 09:41 PM    Msg. 5 of 6       
That's because tool fails at times, It work's ingame and that's what counts.


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Feb 1, 2011 10:28 PM    Msg. 6 of 6       
aright. cool. thanks guys

 

 
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