
spartan22550
Joined: Dec 30, 2010
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Posted: Jan 15, 2011 09:15 AM
Msg. 1 of 55
hi guys, im spartan22550 im a newbie on the halo custom edition communauty but i have work on the halo combat evolved modding. I want just know if i can make a remix of my halo full mods on the CE (i have test to concvert on scenario but hek+ don't like halo full modding :/ ) pics of a project (i have recently work with Dark-shadow for CE lighting of snowtwist and now i have an new project:  snowgulch relighted and  summerfield if you are interesting by this project pleas contact me i need help for shaders and effect actually i work only with dark shadow. xfire: spartan22550
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MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Jan 15, 2011 07:45 PM
Msg. 2 of 55
Wow, that actually looks pretty good dude. 
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00button
Joined: Aug 21, 2010
Can't stop crapping.
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Posted: Jan 15, 2011 07:59 PM
Msg. 3 of 55
That is some sexy looking stuff going on there dude. Keep it up :D
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d4rfnader
Joined: Jul 16, 2010
Open mouth, insert sandwhich.
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Posted: Jan 15, 2011 08:17 PM
Msg. 4 of 55
Really good, i love the look of bloodgulch.
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MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Jan 15, 2011 08:49 PM
Msg. 5 of 55
To tell you the truth, at first glance I didn't recognize it as bloodgulch. So keep it up!
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Skyancez3o4
Joined: Apr 6, 2010
I miss CE
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Posted: Jan 15, 2011 08:57 PM
Msg. 6 of 55
It's about time someone made a good, no, excellent BG mod for once :) Good Job!
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Jan 15, 2011 09:23 PM
Msg. 7 of 55
Quote: --- Original message by: MoooseGuy To tell you the truth, at first glance I didn't recognize it as bloodgulch. So keep it up! Same. Just a suggestion: The cliff walls in the BG map may look better with a tiling bitmap rather then only a side to side tiling bitmap. (This way you don't have the lines of snow going through the texture.)
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spartan22550
Joined: Dec 30, 2010
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Posted: Jan 16, 2011 08:21 AM
Msg. 8 of 55
i have make this mod on halo combat evolved but for me it's hard to make it on the CE, im a noob with guerilla but for creat a remix on CE i need to import shaders/bitmap on the bloodgulch.map for edite with eschaton and hmt. it's possible to add texture on the bloodgulch map (original texture go to bitmap.map) maybe i muste change name of texture ? if you want see other stuff on the halo combat evolved: http://www.dailymotion.com/video/xfeobr_frozen-halo_videogameshttp://www.dailymotion.com/video/xdetq5_spartan22550-mods_videogamesi want make ALL my halo combat evolved stuff on the CE but i really need help. Edited by spartan22550 on Jan 16, 2011 at 08:28 AM
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darksoldier
Joined: Dec 28, 2010
Helo my friend, it's time to fight ;)
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Posted: Jan 16, 2011 11:48 AM
Msg. 9 of 55
Hello everyone. Me and 22,500 spartans will replicate this mod on halo custom edition very soon. Maybe in 2 or 3 weeks in a map pack (consisting of harvest tower, snow twist, Summerfield and snow gulch) ;)
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spartan22550
Joined: Dec 30, 2010
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Posted: Jan 16, 2011 03:05 PM
Msg. 10 of 55
if we remix CE original maps we will use concept similar to that:  snowcreek  gephyro-day  sidy-room  SnoW-Gulch (u have see it before)  hangar-base (with a special bsp)  summerfield (see before)  guilty canyon with new room  summer-ascension (special bsp)  ancient-longest  island-remix  infinity-field  snow-canyon ALL of that is concept/project
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MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Jan 16, 2011 03:41 PM
Msg. 11 of 55
Mostly good, except for Ascension imo.
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Jan 17, 2011 10:05 PM
Msg. 12 of 55
summerfield was my idea snowy creek was also my idea I did them along time ago and i got the proof to prove it
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d4rfnader
Joined: Jul 16, 2010
Open mouth, insert sandwhich.
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Posted: Jan 17, 2011 10:17 PM
Msg. 13 of 55
Lol hydrogen...
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Jan 17, 2011 10:32 PM
Msg. 14 of 55
ok whatever sure people have came up with ideas i have but how many do you know that remodeled it, reshadered, made weapon balance perfect, and made it look 20x nicer then most mods out there
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Muscl3r
Joined: May 22, 2010
dont pray 4 easy lives...pray to be STRONGER MEN
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Posted: Jan 18, 2011 12:20 AM
Msg. 15 of 55
I like the look of ancient longest. Keep up the good work!
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spartan22550
Joined: Dec 30, 2010
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Posted: Jan 18, 2011 02:11 PM
Msg. 16 of 55
i work on halo full, i'm a newbie on the halo custom edition communuty i don't know if hydro have ever realsed a snowcreek or a summerfield... i can't know it i have work on the full halo. Edited by spartan22550 on Jan 18, 2011 at 02:12 PM
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darksoldier
Joined: Dec 28, 2010
Helo my friend, it's time to fight ;)
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Posted: Jan 18, 2011 02:17 PM
Msg. 17 of 55
Hydrogen, calm yourself. If this mod was yours why do not you leave? ;)
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032 Mendicant Bias
Joined: Feb 25, 2010
Magnum periculum est elit.
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Posted: Jan 18, 2011 06:45 PM
Msg. 18 of 55
Quote: --- Original message by: Julian
Hydrogen, just because they decide to make a map similar to something you thought of doesn't mean they copied you, hell, 20 people have probably thought of it before you, just leave them be... Edited by Julian on Jan 17, 2011 at 10:08 PM actually i originally came up with a snowy h2 beaver creek when i was less experienced and long before hydro xD
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MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Jan 18, 2011 06:51 PM
Msg. 19 of 55
Quote: --- Original message by: JulianQuote: --- Original message by: spartan22550
i work on halo full, i'm a newbie on the halo custom edition communuty i don't know if hydro have ever realsed a snowcreek or a summerfield... i can't know it i have work on the full halo. Edited by spartan22550 on Jan 18, 2011 at 02:12 PM Hydro does that kind of thing, modify bsps and claim credit for the idea, I wouldn't worry too much about it. Hey now dude. Don't belittle my friend's work. Hydro indeed did this first, whether Mr. CrappyEnglish knew it or not.
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Jan 18, 2011 06:59 PM
Msg. 20 of 55
thanks moose wanna bump the thread for me?
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MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Jan 18, 2011 07:02 PM
Msg. 21 of 55
Link me to it in PM. Edited by MoooseGuy on Jan 18, 2011 at 07:04 PM
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spartan22550
Joined: Dec 30, 2010
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Posted: Jan 19, 2011 07:43 AM
Msg. 22 of 55
snowcreek full>CE cancelled. if summerfield was make by another will be cancel it... we have other concept.
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d4rfnader
Joined: Jul 16, 2010
Open mouth, insert sandwhich.
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Posted: Jan 19, 2011 04:51 PM
Msg. 23 of 55
Quote: Hey now dude. Don't belittle my friend's work. Hydro indeed did this first, whether Mr. CrappyEnglish knew it or not. Doesn't matter if hydro did it first, they were never released, so the name was up for grabs.
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Jan 19, 2011 05:32 PM
Msg. 24 of 55
Quote: --- Original message by: d4rfnaderQuote: Hey now dude. Don't belittle my friend's work. Hydro indeed did this first, whether Mr. CrappyEnglish knew it or not. Doesn't matter if hydro did it first, they were never released, so the name was up for grabs. I had it to RC1_snowy_creek but sadly thats when my pc mother board fried so im starting over from scratch.
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Jan 19, 2011 05:39 PM
Msg. 25 of 55
im doing it nothing you can do to stop me i can have it remodeled and unwrapped by Sunday ^_^
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XlzQwerty1
Joined: Aug 6, 2009
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Posted: Jan 19, 2011 07:59 PM
Msg. 26 of 55
This isn't too hard to do, if you already have the map, then create a new tags folder (rename your original one because you will be extracting with hek+). After creating a new tags folder, you would open HEK+ and then open your Halo Combat Evolved modded bloogulch map and extract everything to your halo ce tags folder. Then you can rename your bloodgulch scenario as something else (i.e. snow twist) and compile with tool. I have tried before, just letting you know that it works well ^_^ Edited by XlzQwerty1 on Jan 25, 2011 at 07:46 PM
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ThetianSoldier
Joined: May 15, 2010
Keyboard not found! Press any key to continue...
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Posted: Jan 19, 2011 08:07 PM
Msg. 27 of 55
Quote: --- Original message by: MoooseGuy Hey now dude. Don't belittle my friend's work. Hydro indeed did this first, whether Mr. CrappyEnglish knew it or not. tsk tsk. -1 rep mooseguy. You said before you liked his work, and now you insult him for no reason? Hydrogen picked this fight. Edited by ThetianSoldier on Jan 19, 2011 at 08:08 PM
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Jan 19, 2011 11:11 PM
Msg. 28 of 55
Quote: --- Original message by: ThetianSoldierQuote: --- Original message by: MoooseGuy Hey now dude. Don't belittle my friend's work. Hydro indeed did this first, whether Mr. CrappyEnglish knew it or not. tsk tsk. -1 rep mooseguy. You said before you liked his work, and now you insult him for no reason? Hydrogen picked this fight. Edited by ThetianSoldier on Jan 19, 2011 at 08:08 PM ya i picked it i didnt say anything about that I would have people to back me up. sorry im kinda derailing this thread.. anyways you may want to consider the cliff bitmap for bg to be icefields instead Edited by Hydrogen on Jan 19, 2011 at 11:15 PM
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spartan22550
Joined: Dec 30, 2010
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Posted: Jan 20, 2011 11:06 AM
Msg. 29 of 55
snowcreek is recent first screen was take the 05-05-2010 when i have realise this mod i have test ti make beavercreek similar to b40 map and not to a hydrogen mod... i m new on the CE community. i have many other project and i'm not hear for make a similary mod to hydro it's because i think of i muste find an other concept for mod battlercreek i have a simple idea: a deadcreek but if hydro is ok i want make the summericefield mod with darkshadow... and if u have this idea why not work with us... yes i'm new but i have make many mods on the full halo and it would be an honor to work with hydro ... more if I use it ONLY cmt tags in order not to wasted on ugly bsp Edited by spartan22550 on Jan 20, 2011 at 11:10 AM
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d4rfnader
Joined: Jul 16, 2010
Open mouth, insert sandwhich.
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Posted: Jan 20, 2011 11:48 AM
Msg. 30 of 55
I would say, keep working on snowcreek i like it, the lightmaps are awesome too. =D
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spartan22550
Joined: Dec 30, 2010
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Posted: Jan 20, 2011 03:52 PM
Msg. 31 of 55
i use a new method for make lightmap it's very easy and work on full and CE, justadd the lightmap texture on the map (i just change name) and i open the map with eschaton for modify lightmap texture on .bmp after that i extract the scenario again and add scnery with light.
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abkarch
Joined: Mar 20, 2010
This account is old. Sorry for inappropriate posts
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Posted: Jan 21, 2011 07:14 PM
Msg. 32 of 55
Quote: --- Original message by: JulianQuote: --- Original message by: Hydrogen ok whatever sure people have came up with ideas i have but how many do you know that remodeled it, reshadered, made weapon balance perfect, and made it look 20x nicer then most mods out there How many people do you think give a rat's arse that you did? um, anyone who cares that people deserve credit for things that they spent their time on. not that i know if he actually did or not, Edited by abkarch on Jan 21, 2011 at 07:15 PM
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rerout343
Joined: Aug 7, 2010
Targeted and Firing
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Posted: Jan 21, 2011 07:36 PM
Msg. 33 of 55
Quote: --- Original message by: abkarchQuote: --- Original message by: JulianQuote: --- Original message by: Hydrogen ok whatever sure people have came up with ideas i have but how many do you know that remodeled it, reshadered, made weapon balance perfect, and made it look 20x nicer then most mods out there How many people do you think give a rat's arse that you did? um, anyone who cares that people deserve credit for things that they spent their time on. not that i know if he actually did or not, Edited by abkarch on Jan 21, 2011 at 07:15 PM Thank you, it's nice to see that some people still think that way. Edit: I was not commenting on the argument over the map, but simply responding to what abkarch said. Edited by rerout343 on Jan 21, 2011 at 07:46 PM
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Jan 21, 2011 07:55 PM
Msg. 34 of 55
shut the heck up dood I spent hours of work on it even ask DSalimander, eliteslasher, moose. and im not saying he cant do it im just implying a different creek variant like rust creek or something that involves rusted halo 2 forrunner and dry environment. theres many ideas. Edited by Hydrogen on Jan 21, 2011 at 07:56 PM
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spartan22550
Joined: Dec 30, 2010
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Posted: Jan 22, 2011 07:02 AM
Msg. 35 of 55
we are not on this forum for conflict, I do not think this happens on this forum ... @ hydro I do not even know you were working on a Snowcreek, I was working on Halo Combat Evolved, when I start to edit this map. This is too controversial, I'll probably have to work on the concept "dead-creek". i m not hear for search conflict i m hear for search your opinion. i have advancement for a firefight version of snowgulch: pics of new shaders of marines and hunter Edited by spartan22550 on Jan 22, 2011 at 07:03 AM
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