A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Replacing Master Chief biped in Campaign

Author Topic: Replacing Master Chief biped in Campaign (9 messages, Page 1 of 1)
Moderators: Dennis

Richter Abend
Joined: Nov 24, 2010


Posted: Jan 12, 2011 11:44 AM    Msg. 1 of 9       
Someone told me all I had to do was remove the Master Chief's data in the masterchief folder of a10 and replace with the corresponding data for my custom biped in Halo Editing Kit Plus.

Is that all I have to do? If so, I must be doing something wrong because every time I try to run the a10 I'm working on, Halo crashes and I'm forced to close and reopen HEK+.


SlappyThePirate
Joined: Aug 24, 2009

You are irritating, I'll release nothing


Posted: Jan 12, 2011 12:21 PM    Msg. 2 of 9       
This someone is wrong. Read the how to make/edit maps thread.


Richter Abend
Joined: Nov 24, 2010


Posted: Jan 12, 2011 12:30 PM    Msg. 3 of 9       
Thanks. Thing is, I can't find what I'm looking for there....


Xoronatus
Joined: Dec 6, 2010

Taking a break


Posted: Jan 12, 2011 06:55 PM    Msg. 4 of 9       
You have to:
1. Start Guerilla
2. Open globals.globals which will be in your halo custom edition\tags\globals\(globals.globals)
3. Scroll down until you see the "Player Information" section
4. Change the biped directory there to the one you want
5. Compile Your .Scenario into a Map with Tool
6. Play the map
7. Done :)
P.S.
A little bit above the Player Information section in Guerilla is the "Multiplayer Information," that's where you would change the player's biped for it to show up in a multiplayer map.


Richter Abend
Joined: Nov 24, 2010


Posted: Jan 12, 2011 07:19 PM    Msg. 5 of 9       
Exactly what I needed! Thank you very much!

Still need to tweak what weapons she can and can't pick up, but I think I can do that on my own.


XlzQwerty1
Joined: Aug 6, 2009


Posted: Jan 12, 2011 08:20 PM    Msg. 6 of 9       
Quote: --- Original message by: HIRALIS
Quote: Still need to tweak what weapons she can and can't pick up, but I think I can do that on my own.


HIRALIS, That was utterly unnecessary to point out a common grammar mistake. Next time, If you don't have any instructions to help this fellow, don't post any of your nonsense at all.


Richter Abend
Joined: Nov 24, 2010


Posted: Jan 12, 2011 08:43 PM    Msg. 7 of 9       
HIRALIS, it wasn't a grammar mistake.

I was hoping to keep this a bit of a secret, but I am currently working on combining the Campaign maps with Samus Aran's data from the Metroid Online project.

You could call it Metroid Prime: Combat Evolved. Progress is extremely slow, but I think I should have a decent beta a10.map file by March at the earliest.


Richter Abend
Joined: Nov 24, 2010


Posted: Jan 13, 2011 05:46 PM    Msg. 8 of 9       
Unfortunately, since I am (technically) on my own for this project, I doubt I will make any serious changes to the Campaign mode. That includes making Zero Suit Samus.

Unless I can assemble my own team for Metroid Prime: Combat Evolved, the first beta will only see Samus replacing Master Chief, the Power Beam and Missile Launcher as the only available weapons (with Missile count topping out at 10) and four times the health but removing the energy shields.

At least, that's what I currently have planned, anyway.


Xoronatus
Joined: Dec 6, 2010

Taking a break


Posted: Jan 14, 2011 12:43 AM    Msg. 9 of 9       
That was the 2nd helpful thing I wrote :D I'm on a roll :D lol

 

 
Previous Older Thread    Next newer Thread







Time: Thu January 19, 2023 9:29 AM 188 ms.
A Halo Maps Website