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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Make shaders shiny

Author Topic: Make shaders shiny (3 messages, Page 1 of 1)
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Xoronatus
Joined: Dec 6, 2010

Taking a break


Posted: Jan 8, 2011 05:56 PM    Msg. 1 of 3       
How do I make shaders shiny, I've experimented with reflection maps and lens flares and detail maps, but haven't been able to get a clear idea of how to get it to work. I think it has something to do with cube maps maybe?


milkkookie
Joined: Aug 10, 2010

:)


Posted: Jan 8, 2011 06:00 PM    Msg. 2 of 3       
yes a cube map will make a shader shiny, the warthog diffuse metal cube map always makes things shiney


Xoronatus
Joined: Dec 6, 2010

Taking a break


Posted: Jan 8, 2011 10:19 PM    Msg. 3 of 3       
Yeah, I was looking at Derelict's structure bsp and at the bottom the cubemap was what made it all shiny, I am going to use shininess soooo much now. thanks

Xoronatus :)

 

 
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