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Author Topic: Flashlight flicker and other unexplained glitches (3 messages, Page 1 of 1)
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goye2cz
Joined: Mar 8, 2006

I'ma shoot it in the head. Cuz thas how I roll.


Posted: Jan 7, 2011 03:57 AM    Msg. 1 of 3       
I have a map near completion that I've been working on for a few years. There are a few glitches I'd like to remove before releasing it. The ones I mention now I am pretty sure are all related.

1) The flashlight flickers (sometimes). The vehicle headlights sometimes flicker while driving but the flashlight can flicker while standing still. It doesn't seem to matter what texture I have it pointed at, but the snow is where it's best seen. It is more likely to happen in some parts of the map than others. Here's a video:

http://www.xfire.com/video/3e84cc/

2) Particles momentarily disappear. Warthog snow kickup and the falling snow seem to flicker on and off while driving. While standing in some places looking a specific direction, the snow will disappear.

What I've done to try and fix these problems:
Removed all custom vehicles
Removed all tool errors
Applied exact portals everywhere possible
Tried to add portals to the map but was unsuccessful
Removed most phantom bsp's and I can't find any that affect gameplay

Please let me know if you have any insight. Thx


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Jan 7, 2011 04:12 AM    Msg. 2 of 3       
I think that is an issue with the node for the flashlight. I am not sure wtf it may be doing (that is really weird as hell), but I can tell you there are other tags out there that occasionally do this. Try finding one and reference it to try and find what may be going wrong.

BTW, a comment on the bump for the snow. It's wonderful, but it would be a better for a sand bump. Is that what it was initially intended for? Snow should have a more fluffy bump that looks like it is uneven but not choppy like that. With that bump it looks like an ATV horde has come through and thoroughly wrecked the majestically flat feel of fresh snow.


goye2cz
Joined: Mar 8, 2006

I'ma shoot it in the head. Cuz thas how I roll.


Posted: Jan 7, 2011 04:27 AM    Msg. 3 of 3       
Thanks for your reply. I suppose one thing I should have tried but have not is to build another map and test the flashlight to see if maybe it's the flashlight itself that's gotten fubar. I've never seen another tag do this and I tried googling the whole thing but came up with nothing. I'll keep an eye out though.

About the bump, Yes, I think it's too deep and too sharp. I'm still tweaking it and learning. It's actually made from a picture I took of the desert in Nevada. I have seen snow like that and I have seen flashlight effects on snow that look that extreme, but I agree, it doesn't look quite right in game.Thanks for the comments, it's good to have feedback.

*UPDATE*

The flashlight flicker is gone but the particle is still there. I reinstalled HEK and that did the trick. I have learned my taggy lesson.
Edited by goye2cz on Jan 7, 2011 at 12:12 PM

**FURTHER UPDATE**

It was totally ripped tags causing my problem. I had another error in 3ds which I never quite figured out but I fixed it by exporting my map and then importing it to a new file. Funny thing is, after doing that the other errors disappeared. I'm at a loss as to how this happened but I'm quite happy with the results. Any insight?
Edited by goye2cz on Jan 11, 2011 at 04:16 PM

 

 
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