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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Temporarily disabling use of a device control?

Author Topic: Temporarily disabling use of a device control? (7 messages, Page 1 of 1)
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MoooseGuy
Joined: Aug 10, 2008

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Posted: Dec 31, 2010 07:53 AM    Msg. 1 of 7       
Hey guys, this may sound a bit noobish, but how do you disable the ability to use a specified device control in script, and then enable the ability to use it again at another specified time, without it activating itself during the process?

Thanks,
-Moooseguy

Edited by MoooseGuy on Dec 31, 2010 at 07:54 AM


SlappyThePirate
Joined: Aug 24, 2009

You are irritating, I'll release nothing


Posted: Dec 31, 2010 12:45 PM    Msg. 2 of 7       
Perhaps destroy it and replace it with a fake one temporarily.


MoooseGuy
Joined: Aug 10, 2008

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Posted: Dec 31, 2010 02:05 PM    Msg. 3 of 7       
Doing that conflicts with another script I have.


rerout343
Joined: Aug 7, 2010

Targeted and Firing


Posted: Dec 31, 2010 03:03 PM    Msg. 4 of 7       
I had to do this for my map. Here is my script:

(script continuous fence_left
(sleep_until (= (device_get_position control2) 1))
(device_set_power control2 0)
(device_set_position fence1 1)
(sleep 1500)
(device_set_position fence1 0)
(device_set_position control2 0)
(device_set_power control2 1)
)


If you cut the power to the control, you will not be able to use it.


MoooseGuy
Joined: Aug 10, 2008

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Posted: Jan 1, 2011 08:20 AM    Msg. 5 of 7       
Oh, thanks man!
I was using device_set_position for the controls. XD


rerout343
Joined: Aug 7, 2010

Targeted and Firing


Posted: Jan 1, 2011 10:33 AM    Msg. 6 of 7       
After all the help you've given me lately, I was glad to help.


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Jan 1, 2011 12:51 PM    Msg. 7 of 7       
I feel all warm and fuzzy inside now.

 

 
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