
Rempalm
Joined: May 28, 2009
You just need the proper key to open it.
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Posted: Dec 30, 2010 09:15 AM
Msg. 1 of 6
I still have this problem I don't really know how to fix, I give my AI new weapons and once they reload after 1 or 2 times, they just run out of ammo, or they won't reload after that. Any suggestions?
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Dec 30, 2010 11:54 AM
Msg. 2 of 6
In multiplayer AI mods, AI are limited to the amount of ammo each weapon initially starts with. Running out of ammo is inevitable.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Dec 31, 2010 03:13 PM
Msg. 3 of 6
There's a checkbox to disable that if you so desire. It's under magazines: "Wastes rounds when reloading"
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SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: Dec 31, 2010 09:36 PM
Msg. 4 of 6
It adds realism. In real life, you waste rounds if you don't use the whole magazine. I'm glad cmt did it for the flamethrower.
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00button
Joined: Aug 21, 2010
Can't stop crapping.
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Posted: Jan 4, 2011 12:07 AM
Msg. 5 of 6
But you should still be carrying them around to use later right?
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Jan 4, 2011 03:02 AM
Msg. 6 of 6
Apparently masterchief drops the clips on the ground. Go check Halo 2 and Halo 3, reload the carbine and watch it in third person, or reload and turn aroun d 180 degrees real fast to see the clip.
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