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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »EXPORTING my weapon model in gmax

Author Topic: EXPORTING my weapon model in gmax (2 messages, Page 1 of 1)
Moderators: Dennis

Cheddars
Joined: Oct 30, 2010

Rave to the Grave.


Posted: Dec 18, 2010 10:09 PM    Msg. 1 of 2       
i have a script wich allows you to export your model as a jms file but when i try to do it ,it comes up with "There are no actors to export" and than you press ok and it comes up with "export module failure".pls help!!!!!!!!!!!!!!!because this depends on a release of a halo reach grenade launcher weapon tag.I am using the ghosts script called bluestreak jms exporter because chimp did not work.

thanks cheddars


Amazingcuziam
Joined: Apr 16, 2010

Sup.


Posted: Dec 23, 2010 04:00 PM    Msg. 2 of 2       
Quote: --- Original message by: mastur cheef
you will need to have nodes and markers and your weapon linked to the frame gun.
Yes, this is correct, but more importantly, you need the gun to be linked to the nodes, and the nodes linked to the frame. So, Geometry and markers link to nodes, nodes link to frame and frame remains unlinked. You are not aloud to have more than one frame, although you can have like fifty nodes. I hope i made it as clear as possible...

 

 
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