
guardian25
Joined: Apr 30, 2010
balance is everything
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Posted: Dec 16, 2010 04:22 PM
Msg. 1 of 4
is it normal for my map to crash if i put 5 vehicals in globals, but not crash when i put 6 vehicals in globals. its never done this before when i used less vehicals.
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MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Dec 16, 2010 05:06 PM
Msg. 2 of 4
You need to keep the same amount of vehicle slots, but remove the references from the unused slots. Globals will not compile without 6 slots.
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guardian25
Joined: Apr 30, 2010
balance is everything
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Posted: Dec 16, 2010 05:37 PM
Msg. 3 of 4
ok i see now. i was deleteing the unused slots.thank you so much this anwers every issue i've had for the last 5 months. all of my projects should be fully back on track now and might finaly get my big one completed and relesed. thanks Edited by guardian25 on Dec 16, 2010 at 05:40 PM
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MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Dec 16, 2010 05:39 PM
Msg. 4 of 4
LOL nice. No problem man, and good luck. 
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