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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »FP Weapon Animation

Author Topic: FP Weapon Animation (1 messages, Page 1 of 1)
Moderators: Dennis

rerout343
Joined: Aug 7, 2010

Targeted and Firing


Posted: Dec 15, 2010 05:32 AM    Msg. 1 of 1       
Normally this doesn't cause a problem, however this time I can't just ignore it. What needs to be done to make a first-person firing animation blur so the animation will stay moving instead of restarting every time the gun is fired, like the assault rifle recoil/warthog gun barrels?

 

 
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