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Author Topic: Odst mapping team (1177 messages, Page 18 of 34)
Moderators: Dennis

rub3n
Joined: Nov 21, 2010


Posted: Mar 2, 2011 05:16 AM    Msg. 596 of 1177       
Hiiiiiii finally back from hiking camp Yay


XlzQwerty1
Joined: Aug 6, 2009


Posted: Mar 2, 2011 03:26 PM    Msg. 597 of 1177       
I can preserve the bungie rig mesh for halo ce. Ill do the ports :D


rub3n
Joined: Nov 21, 2010


Posted: Mar 3, 2011 01:35 AM    Msg. 598 of 1177       
Quote: --- Original message by: HIRALIS
thanks, the background image was all my work, the text is all credit to XlzQwerty1. He and i are, if you want, joining the ODSTMT mainly for artistic purposes

WHAT? the background is all your work??? i found that on google images!!!


Muscl3r
Joined: May 22, 2010

dont pray 4 easy lives...pray to be STRONGER MEN


Posted: Mar 3, 2011 04:11 AM    Msg. 599 of 1177       
The face imo is pretty ugly. The helmeted version of the bipeds would be much better but if u guys can't get them, thats still pretty cool.

And please make sure they have the cyborg animations especially for grenades
Edited by Muscl3r on Mar 3, 2011 at 04:12 AM


videoman
Joined: Feb 2, 2008

We are Microsoft, Resistance is Futile


Posted: Mar 3, 2011 11:07 AM    Msg. 600 of 1177       
WOW...I have been off the forums for a little to long. I am currently working on a campaign map for the mapping team. It's not going a fast as i wish it would be (due to the fact of Community College and all). But it is still going...so.....ya. I will soon post a picture of what i have so far. Until then please have a little bit of patience.

Thanks

Videoman


Muscl3r
Joined: May 22, 2010

dont pray 4 easy lives...pray to be STRONGER MEN


Posted: Mar 3, 2011 10:03 PM    Msg. 601 of 1177       
Awesome...so...wtf are u on about?? :P


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Mar 3, 2011 10:46 PM    Msg. 602 of 1177       
idk if it's just me, but the head looks a bit small for the body...


Muscl3r
Joined: May 22, 2010

dont pray 4 easy lives...pray to be STRONGER MEN


Posted: Mar 4, 2011 02:23 AM    Msg. 603 of 1177       
I found the hands to be the most disturbing part...


Muscl3r
Joined: May 22, 2010

dont pray 4 easy lives...pray to be STRONGER MEN


Posted: Mar 4, 2011 03:39 AM    Msg. 604 of 1177       
yeah i know eh, they look almost exactly the same as those helmets in Reach! I think they're called Ods...something...


Muscl3r
Joined: May 22, 2010

dont pray 4 easy lives...pray to be STRONGER MEN


Posted: Mar 4, 2011 03:44 PM    Msg. 605 of 1177       
ok

Well i think it had a T in it somewhere, just not sure about the D tho...


jackotheblah
Joined: Jan 5, 2011

uthink ur lag is bad,takes jesus 3 days to respawn


Posted: Mar 4, 2011 05:00 PM    Msg. 606 of 1177       
Quote: --- Original message by: Muscl3r
I found the hands to be the most disturbing part...


hell ya, i looked at it and i just went WTF?

edit: brouhaha i got page 25, the quarter century(or millennium im not sure)
Edited by jackotheblah on Mar 4, 2011 at 05:01 PM


rub3n
Joined: Nov 21, 2010


Posted: Mar 5, 2011 12:32 AM    Msg. 607 of 1177       
Lol. I finally downoalded hek on my dads pc ( took aggees) soo if I can do something now at least? Or gimmie the forbidden link to ur firefight :P


Muscl3r
Joined: May 22, 2010

dont pray 4 easy lives...pray to be STRONGER MEN


Posted: Mar 5, 2011 12:38 AM    Msg. 608 of 1177       
The firefights are not ready for beta testing cos i need tags and to redo the ai and the bsp cut up


rub3n
Joined: Nov 21, 2010


Posted: Mar 5, 2011 07:55 AM    Msg. 609 of 1177       
How do u get norm cyborg to get in a friken vehicle!!!!!!!!! I did it the command list way and I did peeved driver seat and radius 0 for any vehicle and I test it and all they do is walk to where there move/ firing positions are and leave vehicles behind! They only get in passenger/gunner when ur driving close to them!! Pisses me off


XlzQwerty1
Joined: Aug 6, 2009


Posted: Mar 5, 2011 10:25 AM    Msg. 610 of 1177       
Muscl3r, I added you on xfire, but you never log on :(


videoman
Joined: Feb 2, 2008

We are Microsoft, Resistance is Futile


Posted: Mar 5, 2011 12:54 PM    Msg. 611 of 1177       
Actually....I think he said he lives in New Zealand...and not Australia. But i am not sure because i can't remember exactly. As a note to ODST Mapping Team members....I have showed muscl3r the map i am working on for the team.....as due to the fact that i am very busy working on it. Please ask muscl3r for further information.

Thanks

Videoman
Edited by videoman on Mar 5, 2011 at 12:54 PM


Muscl3r
Joined: May 22, 2010

dont pray 4 easy lives...pray to be STRONGER MEN


Posted: Mar 5, 2011 03:11 PM    Msg. 612 of 1177       
Firefight, Campaign and possibly mp.

Never on xfire? I was on all day yesterday, but yeah, time zone difference


rub3n
Joined: Nov 21, 2010


Posted: Mar 5, 2011 05:58 PM    Msg. 613 of 1177       
Any1 gonna answer me Q? :\


jackotheblah
Joined: Jan 5, 2011

uthink ur lag is bad,takes jesus 3 days to respawn


Posted: Mar 5, 2011 05:59 PM    Msg. 614 of 1177       
command list


Muscl3r
Joined: May 22, 2010

dont pray 4 easy lives...pray to be STRONGER MEN


Posted: Mar 5, 2011 06:09 PM    Msg. 615 of 1177       
(vehicle_load_magic h1 W-gunner (ai_actors cyborg_ai1/cyborg1))


cyboryxmen
Joined: Nov 7, 2010

--CG artist-- New mission. Refuse this Mission!


Posted: Mar 5, 2011 06:23 PM    Msg. 616 of 1177       
Quote: --- Original message by: videoman

Actually....I think he said he lives in New Zealand...and not Australia. But i am not sure because i can't remember exactly. As a note to ODST Mapping Team members....I have showed muscl3r the map i am working on for the team.....as due to the fact that i am very busy working on it. Please ask muscl3r for further information.

Thanks

Videoman
Edited by videoman on Mar 5, 2011 at 12:54 PM


Hey only I can do the signature thing.
-Zekilk
Edited by cyboryxmen on Mar 5, 2011 at 06:24 PM


rub3n
Joined: Nov 21, 2010


Posted: Mar 7, 2011 02:18 AM    Msg. 617 of 1177       
Haha suckers I got post 856!
Is there anything you have that isn't low detail? lol
About scripts... I used the script that muscled posted, changed it to fit my need, and I saved it as hsc file (yes all files too) and so I saved it here: tags/levels/downflow_ai/Scripts/script.hsc and opened the scenario and compiled the script then opened the scenario into guerrilla and... No scripts where there. OMFG U PIECE OF !@$& WORK FR ONCE U GODDAM PIECE OF RAHUL!!!!!

turns out i finally got it to compile buuuutt unseuccesfully.
here is my script:

script .:
(vehicle_load_magic sam B-driver (ai_actors sam/shee))

(vehicle_load_magic sam B-driver (ai_actors sam/shee1))

(vehicle_load_magic sam B-driver (ai_actors sam/shee2))


and here is what it said when i compiled the map with tool++

### FAILED TO COMPILE SCRIPTS FOR SCENARIO.

Cache pack file bitmaps hits: 0 for 0.00M
Cache pack file bitmaps adds/misses: 0 for 0.00M
Cache pack file sounds hits: 0 for 0.00M
Cache pack file sounds adds/misses: 0 for 0.00M
Cache pack file loc hits: 0 for 0.00M
Cache pack file loc adds/misses: 0 for 0.00M
Couldn't read map file './toolbeta.map'

WARNING: 1 clusters in structure_bsp levels\downfalls\downflow have no background sound or sound environment.

recompiling scripts after scenarios were merged.

i expected a script or variable definition.: script .:


what the hell is going on??
Edited by rub3n on Mar 7, 2011 at 03:18 AM


Muscl3r
Joined: May 22, 2010

dont pray 4 easy lives...pray to be STRONGER MEN


Posted: Mar 7, 2011 03:58 AM    Msg. 618 of 1177       
(script startup vehicles
(vehicle_load_magic sam B-driver (ai_actors sam/shee))
(vehicle_load_magic sam B-driver (ai_actors sam/shee1))
(vehicle_load_magic sam B-driver (ai_actors sam/shee2))
)

Do the hsc thing then open sapien. Go file, then compile scripts any errors will appear in the game view. When ur script succesfully compiles then u use tool:

tool build-cache-file levels\downflows\downflow_ai

Make sure u run cmd and sapien as admin


rub3n
Joined: Nov 21, 2010


Posted: Mar 7, 2011 04:07 AM    Msg. 619 of 1177       
Ok thx :D I do run as admin anyway and I use tool++ cuz the commandy thing stresses me everytime I do something wrong so I couldn't be stuffed so I use tool++ :P that's ok right?


Muscl3r
Joined: May 22, 2010

dont pray 4 easy lives...pray to be STRONGER MEN


Posted: Mar 7, 2011 12:58 PM    Msg. 620 of 1177       
Well...You really only need tool++ to compile mp maps over the size limit (120mb?). And if u do compile a map over 120 mb with tool++ (mp ofcourse) then it is likely to crash every now and then. Just the normal tool should be fine


rub3n
Joined: Nov 21, 2010


Posted: Mar 7, 2011 04:48 PM    Msg. 621 of 1177       
Any one Need arbiter bitmaps or something like that? Maybe I have shaders too.


jackotheblah
Joined: Jan 5, 2011

uthink ur lag is bad,takes jesus 3 days to respawn


Posted: Mar 8, 2011 12:18 AM    Msg. 622 of 1177       
Quote: --- Original message by: rub3n

OMFG U PIECE OF !@$& WORK FR ONCE U GODDAM PIECE OF RAHUL!!!!!



what is rahul


rub3n
Joined: Nov 21, 2010


Posted: Mar 8, 2011 03:10 AM    Msg. 623 of 1177       
Hmm I thought it meant poo but clearly it doesn't


Cheddars
Joined: Oct 30, 2010

Rave to the Grave.


Posted: Mar 8, 2011 04:26 AM    Msg. 624 of 1177       
made some halo 3 sand bags from last resort and other maps you could use in your ODST maps muscl3r
http://www.mediafire.com/?sfcbk78ljq18tw9


rub3n
Joined: Nov 21, 2010


Posted: Mar 8, 2011 04:33 AM    Msg. 625 of 1177       
sand bags? last resort?
(sigh) the script stiiiiiiiiiiill doesnt work

### FAILED TO COMPILE SCRIPTS FOR SCENARIO.

Cache pack file bitmaps hits: 0 for 0.00M
Cache pack file bitmaps adds/misses: 0 for 0.00M
Cache pack file sounds hits: 0 for 0.00M
Cache pack file sounds adds/misses: 0 for 0.00M
Cache pack file loc hits: 0 for 0.00M
Cache pack file loc adds/misses: 0 for 0.00M
Couldn't read map file './toolbeta.map'

WARNING: 1 clusters in structure_bsp levels\downfalls\downflow have no background sound or sound environment.

recompiling scripts after scenarios were merged.

this left parenthesis is unmatched.: (script startup vehicles



Edited by rub3n on Mar 8, 2011 at 05:00 AM


ilyasw
Joined: Jul 11, 2010

Smile, Tomorrow could be worse Xfire:Ilya108


Posted: Mar 8, 2011 05:46 AM    Msg. 626 of 1177       
Quote: --- Original message by: rub3n

sand bags? last resort?
Edited by rub3n on Mar 8, 2011 at 05:00 AM


Yeah, like where the machine guns go on on last resort there's two on the map on the platforms


d4rfnader
Joined: Jul 16, 2010

Open mouth, insert sandwhich.


Posted: Mar 8, 2011 09:44 AM    Msg. 627 of 1177       
Rub3n, you're missing a left parenthesis somewhere in the script. You should read through the script and make sure all of the parenthesis are matched.


Muscl3r
Joined: May 22, 2010

dont pray 4 easy lives...pray to be STRONGER MEN


Posted: Mar 8, 2011 12:59 PM    Msg. 628 of 1177       
rub3n, post ur script


ilyasw
Joined: Jul 11, 2010

Smile, Tomorrow could be worse Xfire:Ilya108


Posted: Mar 8, 2011 03:10 PM    Msg. 629 of 1177       
Quote: --- Original message by: Cheddars
made some halo 3 sand bags from last resort and other maps you could use in your ODST maps muscl3r
http://www.mediafire.com/?sfcbk78ljq18tw9


Link no work :(


rub3n
Joined: Nov 21, 2010


Posted: Mar 8, 2011 04:21 PM    Msg. 630 of 1177       
Muscl3r its The script u gave me

 
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