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Author Topic: Odst mapping team (1177 messages, Page 6 of 34)
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Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Dec 18, 2010 10:26 PM    Msg. 176 of 1177       
Quote: --- Original message by: Muscl3r
I'm getting pissed with this bloody firefight.

Its not intense how a firefight should be and the ai don't follow their command lists. They just run round the ramp they're meant to go up to flank the player and they just stand their forever running into it. And the other ai's stand their running into a 2d fence. And the buggers do their command lists then fly away into the city so u can't beat wave4 anymore.



get on xfire i gotta talk to you...


Muscl3r
Joined: May 22, 2010

dont pray 4 easy lives...pray to be STRONGER MEN


Posted: Dec 18, 2010 11:11 PM    Msg. 177 of 1177       
We'll have to talk via pm's. Every two seconds i get kicked from the pc


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Dec 19, 2010 09:42 AM    Msg. 178 of 1177       
I have a trick you might like.
Contact me on xfire.


Muscl3r
Joined: May 22, 2010

dont pray 4 easy lives...pray to be STRONGER MEN


Posted: Dec 19, 2010 05:54 PM    Msg. 179 of 1177       
xfire: muscl3r

i think u already added me tho.

also i'm in sydney which is two hours behind nz


Muscl3r
Joined: May 22, 2010

dont pray 4 easy lives...pray to be STRONGER MEN


Posted: Dec 20, 2010 04:19 AM    Msg. 180 of 1177       
Can't you use one from an existing smg or is it more complicated than that?


Muscl3r
Joined: May 22, 2010

dont pray 4 easy lives...pray to be STRONGER MEN


Posted: Dec 20, 2010 05:01 AM    Msg. 181 of 1177       
I'm still doing my firefight, campaign, h3 remake of something, preparing for tensity firefight. I think headnoob's doing some mp thing he is also doin some sp's i dunno. When i send city_firefight to him he will make anims for the phantom and replace the gay brutes wit cmt v2 ones. I dunno what everyoneelse is doing (slackers!!!)

Does anybody have a h3 phantom???

Could someone possibly start makiing one with the lights and everything???


Muscl3r
Joined: May 22, 2010

dont pray 4 easy lives...pray to be STRONGER MEN


Posted: Dec 20, 2010 05:06 AM    Msg. 182 of 1177       
Cool. This should really help with the stupid command lists. Might have the phantoms drop directly on the players position and one in the middle of the map. The only problem with that would be spawn kills. Maybe the phantom that lands ontop of u could be full of grunts and jackals only, no brutes. And the buggers and very annoying too. Flying away whenever they want. SO CONFUSING!!!


Muscl3r
Joined: May 22, 2010

dont pray 4 easy lives...pray to be STRONGER MEN


Posted: Dec 20, 2010 05:33 AM    Msg. 183 of 1177       
No br's in this firefight. Am gonna have to get rid of them which will really suck. Unless i can sort dem retards out

Okay listen up people.

For this team we are gonna need a rigger for bipeds etc. and someone that can add collision to a guns. Any help would be appreciated. (did i get that right cheef?)


Muscl3r
Joined: May 22, 2010

dont pray 4 easy lives...pray to be STRONGER MEN


Posted: Dec 20, 2010 08:03 AM    Msg. 184 of 1177       
posting so u can upload the pics


Muscl3r
Joined: May 22, 2010

dont pray 4 easy lives...pray to be STRONGER MEN


Posted: Dec 20, 2010 08:04 AM    Msg. 185 of 1177       
that is sexy!!!


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Dec 20, 2010 03:28 PM    Msg. 186 of 1177       
Make sure they don't look this bad ingame by creating a good multipurpose map for the shaders.


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Dec 20, 2010 03:31 PM    Msg. 187 of 1177       
I'm a shader guy. I'll create some for you if you want, once these get ingame.


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Dec 20, 2010 04:22 PM    Msg. 188 of 1177       
Maybeeeeee.


Muscl3r
Joined: May 22, 2010

dont pray 4 easy lives...pray to be STRONGER MEN


Posted: Dec 20, 2010 04:32 PM    Msg. 189 of 1177       
When the arbiter is done, could you give it the grenade throwing anumations of a cyborg. Cos this is the reason i'm not using a h2 one. Its really annoying when u go to throw a grenade and theres a 2 second delay cos the biped lobs it.


rub3n
Joined: Nov 21, 2010


Posted: Dec 20, 2010 05:55 PM    Msg. 190 of 1177       
I see u haven trouble with the firefight :/ maybe I could be of some assistance? (prove not lol)


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Dec 20, 2010 06:17 PM    Msg. 191 of 1177       
Quote: --- Original message by: Muscl3r
When the arbiter is done, could you give it the grenade throwing anumations of a cyborg. Cos this is the reason i'm not using a h2 one. Its really annoying when u go to throw a grenade and theres a 2 second delay cos the biped lobs it.

That's not an animation issue. There's a few checkboxes and parameters in the biped that you can specify to make it move normally. The ODST I have uses marine animations with player physics, so it moves and feels just like a normal player.


Muscl3r
Joined: May 22, 2010

dont pray 4 easy lives...pray to be STRONGER MEN


Posted: Dec 20, 2010 06:49 PM    Msg. 192 of 1177       
so i can just change the grenade throwing animation in guerilla?


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Dec 20, 2010 09:58 PM    Msg. 193 of 1177       
...no ><

Re-read what I said.


Muscl3r
Joined: May 22, 2010

dont pray 4 easy lives...pray to be STRONGER MEN


Posted: Dec 20, 2010 10:29 PM    Msg. 194 of 1177       
...I did...

Anyway. Made a lot of progress on city_firefight today. Got rid of the buggers only wave so now you can play the entire first set. The last wave of the set is quite difficult so i need to put in the live system. Also need to fix retarded zoom on carbine and the zoom on the automag has no reticule. As soon as the ai is done head noob will replace the retarded brutes with v2 ones. ATM the sniper has no affect on the brutes and also need to put in the odst hud instead of h3 and construct some interfaces which shouldn't be too hard
Edited by Muscl3r on Dec 20, 2010 at 10:35 PM


Head Noob
Joined: Oct 3, 2010

This difficulty is for noobs! Mythic is for pros


Posted: Dec 20, 2010 10:32 PM    Msg. 195 of 1177       
Quote: --- Original message by: Muscl3r
According to Head Noob my map is just a test and has nothing to do with the team. Well headnoob my map is not just a test. It is a project that will be released as odst mapping team. it is no test map. It is the first project that members of the team are working on. And why did you get assasin chief to make crater??? Didn't you read mooseguy's posts about creativity???
Edited by Muscl3r on Dec 13, 2010 at 07:36 PM


?
1) ODST Maps and new ones will be made. Creativity Will be used.
2) Ur map is using the one from the e10-60 campiagn. So much for creativity.
3) Internets Back.
4) May do some other modding in other games.


Muscl3r
Joined: May 22, 2010

dont pray 4 easy lives...pray to be STRONGER MEN


Posted: Dec 20, 2010 10:37 PM    Msg. 196 of 1177       
1) odst maps? So much for creativity
2) There are no firefights on this map and it is a custom bsp
3) god dammit
4) go...just go...


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Dec 20, 2010 11:57 PM    Msg. 197 of 1177       
Are there any pics for any of this? I've read the thread and it seems like you guys have ideas, but only ideas.


Muscl3r
Joined: May 22, 2010

dont pray 4 easy lives...pray to be STRONGER MEN


Posted: Dec 21, 2010 01:24 AM    Msg. 198 of 1177       
covert ops. I have made a lot of progress on my firefight jesse. Are you sure you read this thread?


Muscl3r
Joined: May 22, 2010

dont pray 4 easy lives...pray to be STRONGER MEN


Posted: Dec 21, 2010 03:04 AM    Msg. 199 of 1177       
uhh i have a strange feeling someone else is making a kick ass flood firefight. 100 times better than what i could do. Am sending you campaign beta's sometime. Moose, they are much updated than the ones you tested.


Muscl3r
Joined: May 22, 2010

dont pray 4 easy lives...pray to be STRONGER MEN


Posted: Dec 21, 2010 05:25 AM    Msg. 200 of 1177       
Me??
If so, the phantom with improved shaders and bitmaps, the fuel rod, all the models u posted on page 6 if possible. Except for the ghost if thats too much of a hassle. Oh and a beam rifle plz !!!!!


Head Noob
Joined: Oct 3, 2010

This difficulty is for noobs! Mythic is for pros


Posted: Dec 21, 2010 05:47 AM    Msg. 201 of 1177       
Does anyone know how to do animations. If so can that person teach me. The tuts suck. I know how to make doors.


Muscl3r
Joined: May 22, 2010

dont pray 4 easy lives...pray to be STRONGER MEN


Posted: Dec 21, 2010 05:48 AM    Msg. 202 of 1177       
perhaps we should also get an animator...if we haven't got one already...

Okay guys. Am beginning the 12 day adventur back to the mainland tomorrow. Getting a wireless connection in nz. 5gb a month but don't know how fast it will be. This may be the last time i post for a few days cos when we get to nz we still have to drive to where we live at the other side of the country which we are taking a few days to do and goin to some kick ass places along the way. C ya!
Edited by Muscl3r on Dec 21, 2010 at 07:53 AM


Head Noob
Joined: Oct 3, 2010

This difficulty is for noobs! Mythic is for pros


Posted: Dec 22, 2010 05:14 AM    Msg. 203 of 1177       
Quote: --- Original message by: Muscl3r

perhaps we should also get an animator...if we haven't got one already...

Okay guys. Am beginning the 12 day adventur back to the mainland tomorrow. Getting a wireless connection in nz. 5gb a month but don't know how fast it will be. This may be the last time i post for a few days cos when we get to nz we still have to drive to where we live at the other side of the country which we are taking a few days to do and goin to some kick ass places along the way. C ya!
Edited by Muscl3r on Dec 21, 2010 at 07:53 AM

*Tear*


videoman
Joined: Feb 2, 2008

We are Microsoft, Resistance is Futile


Posted: Dec 22, 2010 01:19 PM    Msg. 204 of 1177       
I am pretty good with animations (like vehicles and what not) but I am not the best of the best. I can do a good amount of level (AKA BSP) editing and can try to find some "official" sound files for you guys for the maps. I am also good with editing and compiling sound files. I would like to assist in the making of you maps. If that is ok.

If you need to contact me, my Xfire username is: videogameman
But please specify you Halomaps username for security reasons.

Let me know

Videoman


Head Noob
Joined: Oct 3, 2010

This difficulty is for noobs! Mythic is for pros


Posted: Dec 23, 2010 04:44 AM    Msg. 205 of 1177       
Ok. But I want to learn how do animations. Also I will help with scripting and making the level much better.
VIDOMAN: Sounds.


rub3n
Joined: Nov 21, 2010


Posted: Dec 23, 2010 04:45 AM    Msg. 206 of 1177       
finally making actual PROGRESS. lol using a very retardede laptop with linux thats wy i ccant spell prop its retarded i camt wait to get a new laptop im dieng to play halo and use hek again its fuuuuuuuuun. how he hell do u animate with gmax???


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Dec 23, 2010 06:34 AM    Msg. 207 of 1177       
No, Head Noob, learn to actually script instead of using a tool that does it for you.


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Dec 23, 2010 04:57 PM    Msg. 208 of 1177       
my silenced cmt smg > h3odst rips-_-
but thats my opinon


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Dec 23, 2010 05:10 PM    Msg. 209 of 1177       
If only it wasn't modeled onto the cmt smg, which I don't like...


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Dec 23, 2010 05:15 PM    Msg. 210 of 1177       
Quote: --- Original message by: MoooseGuy
If only it wasn't modeled onto the cmt smg, which I don't like...


i like the cmt smg probably the best out there.

 
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