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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Ai on LAN

Author Topic: Ai on LAN (3 messages, Page 1 of 1)
Moderators: Dennis

Muscl3r
Joined: May 22, 2010

dont pray 4 easy lives...pray to be STRONGER MEN


Posted: Dec 3, 2010 08:13 PM    Msg. 1 of 3       
Why is ai all glitchy for players other than the host on LAN? How could this be fixed?


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Dec 3, 2010 09:05 PM    Msg. 2 of 3       
There's no difference between LAN and internet games except that two machines are linked together in a LAN network. The reason why AI are "glitchy" in LAN is the same as the reason why they're glitchy in internet games: AI don't sink. There is no solution to fix this.


sargejohnson
Joined: Apr 20, 2009

Shall we play a game?


Posted: Dec 3, 2010 09:07 PM    Msg. 3 of 3       
ai do not sync for online or lan games, because the netcode of halo doesn't support them.

you dont happen to be trolling, dont you? i thought you'll know after this long....

 

 
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