A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Changing starting equipment in campaign mapsp

Author Topic: Changing starting equipment in campaign mapsp (5 messages, Page 1 of 1)
Moderators: Dennis

Cheddars
Joined: Oct 30, 2010

Rave to the Grave.


Posted: Dec 3, 2010 04:59 PM    Msg. 1 of 5       
How do you change the starting weapons in campaign maps in gurilla cause it's not in starting equipment

Thanks


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Dec 3, 2010 09:06 PM    Msg. 2 of 5       
Create a new starting profile and specify your weapons. Remember to set the health and shield modifier to 1.


Head Noob
Joined: Oct 3, 2010

This difficulty is for noobs! Mythic is for pros


Posted: Dec 4, 2010 07:29 AM    Msg. 3 of 5       
The starting profile is in game data. The rest is easy. Meow says the dog.
U should set it to 0 so u start with no shield and red health.


Cheddars
Joined: Oct 30, 2010

Rave to the Grave.


Posted: Dec 4, 2010 03:34 PM    Msg. 4 of 5       
Thanks for responding guys.it worked.

Thanks

Cheddars


rub3n
Joined: Nov 21, 2010


Posted: Dec 5, 2010 07:34 AM    Msg. 5 of 5       
I'm not sure if this works on singleplayer but I have done this on multiplayer. open up the scenario tag in guerrilla and scroll down to starting profiles. You can add 6 different item collections tags (weapons) or u could do it the way the others said

 

 
Previous Older Thread    Next newer Thread







Time: Fri January 20, 2023 12:52 AM 125 ms.
A Halo Maps Website