
abkarch
Joined: Mar 20, 2010
This account is old. Sorry for inappropriate posts
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Posted: Nov 26, 2010 07:33 PM
Msg. 1 of 6
anyone know of a 3DS max 2010 character modeling tutorial? not halo necessarily?
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Nov 26, 2010 07:36 PM
Msg. 2 of 6
What do you want to model?
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abkarch
Joined: Mar 20, 2010
This account is old. Sorry for inappropriate posts
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Posted: Nov 26, 2010 07:37 PM
Msg. 3 of 6
characters...bipeds, players, people, zombies, whatever you want to call them
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Dennis

Joined: Jan 27, 2005
"We are made of starstuff.” ― Carl Sagan
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Posted: Nov 26, 2010 07:45 PM
Msg. 4 of 6
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Nov 26, 2010 07:46 PM
Msg. 5 of 6
Can't say I know anything about biped modeling. Sorry.
For anything inorganic, you can watch some good videos by Grant Warwick. in the place here to post tutorials and such, Maniac and I just recently posted some links to his vids
NOTE. The thing I posted you have to be a part or AREA discussion at Autodesk's website to be able to view but I have watched them and they are great tools to learn some good techniques
Edited by eliteslasher on Nov 26, 2010 at 07:52 PM
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Stagnant
Joined: Jul 11, 2010
-Everything (Somewhat Inactive)- UDK is beast
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Posted: Nov 26, 2010 08:15 PM
Msg. 6 of 6
^^Pwnt But yea, like Elite slasher said, the Area has some good tuts. My other advice is practice, don't use one shape, combine several. I also recommend modeling parts seperately. Make the arm then attach it to the biped. Also try to recignize where the joints are going to be, then model those areas so they will deform well.
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