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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »How to make sapien play

Author Topic: How to make sapien play (13 messages, Page 1 of 1)
Moderators: Dennis

rub3n
Joined: Nov 21, 2010


Posted: Nov 26, 2010 03:15 AM    Msg. 1 of 13       
How do I make sapien play??


ally
Joined: Jun 23, 2010

Aye Ready


Posted: Nov 26, 2010 03:17 AM    Msg. 2 of 13       
just double click on it,you need to open scenario files with sapien.tell me are trying to edit a map or are you trying to run sapien as part of building your map?


Head Noob
Joined: Oct 3, 2010

This difficulty is for noobs! Mythic is for pros


Posted: Nov 26, 2010 05:53 AM    Msg. 3 of 13       
First install halo ce then HEK.
Vista+Windows 7:
1) Press alt,conrol,delete.
2)Open task manger
3) goto process and click "show all process" down the bottom
4)Goto tasks and create a new task of sapien in ADMIN.
5)Goto process goto the process sapien.
6)Right click and goto affinty.
7)set cpu to 0 only. Un-check cpu1
8)Click on sapien in the toolbar.
9)Open map.
XP:
1)Open sapien and choose map.


rub3n
Joined: Nov 21, 2010


Posted: Nov 26, 2010 07:20 AM    Msg. 4 of 13       
Lol sorry for the confusion I know how to open sapien and stuff but on ai tutorials at the end it says make a new encounter and watch them spawn or restart sapien to see if ai get in vehicles and everything is perfectly still and no ai spawn.


Head Noob
Joined: Oct 3, 2010

This difficulty is for noobs! Mythic is for pros


Posted: Nov 26, 2010 07:40 AM    Msg. 5 of 13       
They only spawn in sapien if respawn is enabled. To make them spawn and fight u make a new encounter and then they spawn in sapien. Its really gay fighting and stuff though


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Nov 26, 2010 11:45 AM    Msg. 6 of 13       
You could also type

ai_place "AI ENCOUNTER NAME"

into the Sapien console (which is brought up by hitting the `/~ button)

Be sure to replace "AI ENCOUNTER NAME" with the name of your AI encounter.


rub3n
Joined: Nov 21, 2010


Posted: Nov 26, 2010 05:05 PM    Msg. 7 of 13       
@Head noob
I did make a new encounte and it didnt work and i like ai and u don need to set respawn enablled they only spawn 1nce on The map and I need it that way
@gamma927
And that will make the ai spawn In the sapien game window?? Btw u have a teem o mp to sp do u have all the solo tags/widgets and all that solo junk cuz i turned infinity to solo and yeh


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Nov 27, 2010 01:25 PM    Msg. 8 of 13       
If the AI are only meant to spawn once, then yes, the console command in Sapien will force them to spawn. As for all the SP tags / widgets, you can easily extract them from any SP map.


rub3n
Joined: Nov 21, 2010


Posted: Nov 29, 2010 04:17 AM    Msg. 9 of 13       
I also have a problem with the script vrhicle anew or somfin to add a new shee into da map I saved the script as .hsc and all types into my map folder\scripts folder and I pressed compile tags in sapien and I checked the scenario in guerrilla and looked if it had the script and there were no scripts :(


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Nov 29, 2010 05:13 AM    Msg. 10 of 13       
test.hsc can be named anything btw.


rub3n
Joined: Nov 21, 2010


Posted: Dec 1, 2010 12:31 AM    Msg. 11 of 13       
It dun work it doesn't come up with a script


Polamee
Joined: Feb 25, 2008

MP2SPMT's founder


Posted: Dec 2, 2010 08:09 AM    Msg. 12 of 13       
(script startup place_ai
(ai_place [ENCOUNTER NAME])
)

Put it the folder mentioned above. Save as .hsc.

Go to Sapien, and click 'Compile Scripts' under 'File'.


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Dec 2, 2010 09:03 AM    Msg. 13 of 13       
^ This.
Replace [ENCOUNTER NAME] with the name of your encounter, without the []'s.

 

 
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