
rerout343
Joined: Aug 7, 2010
Targeted and Firing
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Posted: Nov 20, 2010 04:01 AM
Msg. 1 of 4
I'm not sure if this could even work but would it be possible to change the fog in a map via script while the game is running.
I know fog has to be set in the environment clusters ,or whatever you want to call them, in guerrilla, so I'm a little skeptical about it working, but I thought I'd ask if any has ever tried.
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rerout343
Joined: Aug 7, 2010
Targeted and Firing
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Posted: Nov 20, 2010 11:28 PM
Msg. 2 of 4
As in, there is little to no fog to begin with, then once a certain event has been triggered have a very thick fog fill the map.
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MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Nov 22, 2010 12:13 PM
Msg. 4 of 4
this requires 2 separate bsp's. Use the switch_bsp command to do this.
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