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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Sapien Error, done everything right.....yet nothing works

Author Topic: Sapien Error, done everything right.....yet nothing works (7 messages, Page 1 of 1)
Moderators: Dennis

videoman
Joined: Feb 2, 2008

We are Microsoft, Resistance is Futile


Posted: Nov 15, 2010 11:04 PM    Msg. 1 of 7       
So....i am almost finished with me Drone Fighter model. But no matter what i do....i also seem to get the error from Sapien:
11.15.10 20:35:09 a hobo pc 01.01.00.0609 ----------------------------------------------
11.15.10 20:35:09 reference function: _write_to_error_file
11.15.10 20:35:09 reference address: 401b13
11.15.10 20:35:09 Couldn't read map file './a_hobobeta.map'
11.15.10 20:35:09 CreateDevice succeeded with refresh rate = 0
11.15.10 20:35:09 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
11.15.10 20:35:10 Increasing sound decompression buffer size to 1048576 bytes
11.15.10 20:35:13 local player 0, weapon (0x0), deleted unexpectedly
11.15.10 20:35:47 EAX: 0x00000001
11.15.10 20:35:47 EBX: 0x00000001
11.15.10 20:35:47 ECX: 0x00000000
11.15.10 20:35:47 EDX: 0x00000000
11.15.10 20:35:47 EDI: 0x0018BF08
11.15.10 20:35:47 ESI: 0x00000000
11.15.10 20:35:47 EBP: 0x0018BDE0
11.15.10 20:35:47 ESP: 0x0018BDD0
11.15.10 20:35:47 EIP: 0x77050BE2, 83 C4 04 C2 ?????
11.15.10 20:35:47 EXCEPTION halt in \halopc\haloce\source\tag_files\tag_groups.c,#3157: #-1 is not a valid animation_graph_unit_seat_block index in [#0,#0)


Everything works out up until i try to put it into Sapien and thats where i get this error. Any ideas on how to fix this?

Thanks


Dennis

Joined: Jan 27, 2005

"We are made of starstuff.” ― Carl Sagan


Posted: Nov 15, 2010 11:10 PM    Msg. 2 of 7       
11.15.10 20:35:47 EXCEPTION halt in \halopc\haloce\source\tag_files\tag_groups.c,#3157: #-1 is not a valid animation_graph_unit_seat_block index in [#0,#0)

I would start there.


videoman
Joined: Feb 2, 2008

We are Microsoft, Resistance is Futile


Posted: Nov 15, 2010 11:21 PM    Msg. 3 of 7       
o....k? But what do i fix or modify? i am kinda lost here.


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Nov 16, 2010 01:30 AM    Msg. 4 of 7       
You need to find the vehicle gbxmodel tag that is causing problems, and either delete the reference, fix the seat count, or replace it with a better/fixed one.
Edited by MoooseGuy on Nov 16, 2010 at 01:31 AM


videoman
Joined: Feb 2, 2008

We are Microsoft, Resistance is Futile


Posted: Nov 17, 2010 01:32 PM    Msg. 5 of 7       
Thats the thing...i tried to find fix it...but its not going well. The model only has one seat and its the driver seat. And also, does this error mean there's somehting wrong with the animation graph....or the model itself?

Thanks

Videoman


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Nov 17, 2010 05:44 PM    Msg. 6 of 7       
The animations contain a null reference. Check them again. If they're custom compiled by you, recheck the compilation. If they're borrowed from another object, reextract the animations.


videoman
Joined: Feb 2, 2008

We are Microsoft, Resistance is Futile


Posted: Nov 17, 2010 09:58 PM    Msg. 7 of 7       
But is it the animation graph or the actual model that needs to be fixed? That's where i am lost.

 

 
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