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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »CDG: Waterworks (not a remake)

Author Topic: CDG: Waterworks (not a remake) (3 messages, Page 1 of 1)
Moderators: Dennis

CaptainDEEZ
Joined: Nov 13, 2010

a new level of gaming


Posted: Nov 15, 2010 09:57 PM    Msg. 1 of 3       
I just completed my entry for team slayer in the bungie contest. CDG: Waterworks This is an entirely indoor map that supports all game modes. The map is mostly symmetrical with some variation throughout. It should be balanced for all modes. There aren't too many power weapons, but some are added for certain modes. The respawn timers are set high for the power weapons and most of them don't spawn at start. There are no vehicles unless you're playing race. I used 4 special fx filters, Slayer has Juicy, Invasion has Purple, Infection has Orange, and Headhunter has Nova. Invasion is setup so that you only use half of the map for the first round. There are one way doors blocking the rest.

Please download and leave your feedback.
I still need to get some Team Slayer video for this map so if anybody wants to help, please do. Invite, cdeezgames com

Download link:
{link deleted}

Pictures available in my album on Forgemaps: {link deleted}

Walkthrough video:
{link deleted}

{link deleted}
Edited by Dennis on Nov 15, 2010 at 10:05 PM


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Nov 15, 2010 10:00 PM    Msg. 2 of 3       
Granted this is lovely and all, but did you not read the first couple memos?


Dennis

Joined: Jan 27, 2005

"We are made of starstuff.” ― Carl Sagan


Posted: Nov 15, 2010 10:06 PM    Msg. 3 of 3       
This is a Halo Custom Edition form and your post was off topic - links have been removed and if you continue your account will be suspended and messages deleted.

 

 
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