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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Can Gmax animate?

Author Topic: Can Gmax animate? (6 messages, Page 1 of 1)
Moderators: Dennis

Caboose117
Joined: Jul 23, 2006

Seriously guys?


Posted: Nov 11, 2010 11:04 AM    Msg. 1 of 6       
I've never used Gmax, so I might be wrong, but I do believe it can animate. However, there's no animation exporter for Gmax to Halo....


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Nov 11, 2010 04:36 PM    Msg. 2 of 6       
CAD's animation exporter may be able to export; not sure though.


ricola_reaper
Joined: May 25, 2010

Polygon Pimp


Posted: Nov 30, 2010 06:31 PM    Msg. 3 of 6       
Yes, it can animate. You can make animated scenery with it. i havent tried anything else.


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Nov 30, 2010 08:16 PM    Msg. 4 of 6       
Yes, I know people who use it for such purposes.


ally
Joined: Jun 23, 2010

Aye Ready


Posted: Dec 2, 2010 08:28 AM    Msg. 5 of 6       
these are ones on youtube that relate to halo,dunno if it's what your looking for but might be handy anyway.
http://www.youtube.com/watch?v=YTk-jPiXRxI&playnext=1&list=PLF39486847E60BAB8&index=4


SlappyThePirate
Joined: Aug 24, 2009

You are irritating, I'll release nothing


Posted: Dec 3, 2010 05:16 PM    Msg. 6 of 6       
Use CAD's animation exporter. You will have to edit the data it spits out by removing CAD's header and footer from the listener. You can then grablisten it as a .jma and such.
Animating is easy to understand, find me on xfire.

 

 
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