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Author Topic: Can't figure this one out. (3 messages, Page 1 of 1)
Moderators: Dennis

eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Nov 9, 2010 01:30 AM    Msg. 1 of 3       
EAX: 0x00000000
EBX: 0x00000001
ECX: 0x00000000
EDX: 0x00000000
EDI: 0x001831F8
ESI: 0x00000000
EBP: 0x001830D0
ESP: 0x001830C0
EIP: 0x77E20BD2, 83 C4 04 C2 ?????
EXCEPTION halt in \halopc\haloce\source\tag_files\tag_groups.c,#t a valid structure_bsp_cluster_portal_block index in [#0,#512)

I have no clue what this error is except that the error geometry outlines some of my portals and outlines where my playerclip at the top of the map intersects the sky and the cliff geometry it cuts through


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Nov 9, 2010 01:38 AM    Msg. 2 of 3       
hmmmm..... it's not your playerclip really.... i think your portals might be intersecting playerclip? Would this cause errors?
Edited by MoooseGuy on Nov 9, 2010 at 01:39 AM


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Nov 9, 2010 02:07 AM    Msg. 3 of 3       
Quote: --- Original message by: MoooseGuy

hmmmm..... it's not your playerclip really.... i think your portals might be intersecting playerclip? Would this cause errors?
Edited by MoooseGuy on Nov 9, 2010 at 01:39 AM


It didn't before. All I have done is change the position of some of the mesh in my sky so I could make the portals not quite as tall and also I increased the amount of portals. within the map

 

 
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