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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »[Release] MAC Cannon :D

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Author Topic: [Release] MAC Cannon :D (178 messages, Page 6 of 6)
Moderators: Dennis

OpsY
Joined: Feb 19, 2007

Frobisher Bay


Posted: Mar 10, 2012 09:02 PM    Msg. 176 of 178       
Model only, no tags.


Amazingcuziam
Joined: Apr 16, 2010

Sup.


Posted: Mar 11, 2012 01:23 AM    Msg. 177 of 178       
I have tags for most of the stuff, but they're not very useful.
Also, I can't put the link back up, as it was a megaupload link =\.
And sorry about never uploading them to hmaps, I never got around to it/never felt that they were completely finished.

EDIT
Yeah, I do still exist.
Edited by Amazingcuziam on Mar 11, 2012 at 01:23 AM


Amazingcuziam
Joined: Apr 16, 2010

Sup.


Posted: Mar 11, 2012 11:13 AM    Msg. 178 of 178       
Quote: --- Original message by: Tiel
Yeah....I'm opening up your hogtex'd falcon and the textures point at a directory that doesn't exist and I can't create on my computer. Do you know how to go about either fixing that or applying the retail falcon textures?
if it or you have the hog textures just create a new material in max and apply it to the model, the uvws should still work fine. And if you have the retail and want to use it, you'd need to either uvw it yourself or get someone else to do it for you. So to answer your question, yes I do know what to do about both.

 
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