
Skidrow925
Joined: Mar 19, 2010
"ideological sense of respect and tact of a 5yo"
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Posted: Oct 28, 2010 06:17 AM
Msg. 1 of 5
Is it possible to decompile bitmaps?
-Skidrow
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abkarch
Joined: Mar 20, 2010
This account is old. Sorry for inappropriate posts
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Posted: Oct 28, 2010 07:08 AM
Msg. 2 of 5
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MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Oct 28, 2010 07:33 AM
Msg. 3 of 5
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AGLion
Joined: Jun 29, 2010
- Animator... suck it -
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Posted: Oct 28, 2010 12:35 PM
Msg. 4 of 5
I use the Bitmap Viewer (somewhere on this site) and then copy & paste the bitmap into paint. It works flawlessly without any problems whatsoever, but it takes a relatively long time to do. edit: http://hce.halomaps.org/index.cfm?fid=2028This program HAS NO FLAWS at all, it works on Vista and 7, and I've never experienced a problem with it. Edited by AGLion on Oct 28, 2010 at 12:37 PM
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Skidrow925
Joined: Mar 19, 2010
"ideological sense of respect and tact of a 5yo"
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Posted: Oct 28, 2010 07:57 PM
Msg. 5 of 5
Quote: --- Original message by: MoooseGuyNO NO NO Don't use that one. Use this one: http://hce.halomaps.org/index.cfm?fid=2027It allows for batch bitmap extracting, and has a non-fugly interface, aslo it's less buggy. Good. I just needed to extract the CMT cyborg bitmaps and shotgun bitmaps. Also does anyone have a working GBX model CMT shotgun? That will be inported as GBX? It work's in-game but I can't import it or anything. kthxby
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