
Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Oct 26, 2010 11:40 PM
Msg. 1 of 4
ok before Grunt, yoko, duce comes in and says lol's at erorr..
so my prob is i exported the biped got it ingame (testing a biped fix idea)
it says model does not match anims even though all i did was add one material ID
and yoko told me to link the cyborg to bip01pelvis so i did and exported and it said animations incompatible with cyborg..
so is there a tut on exporting a biped.
(i used yokos help on importing it to max rigged) Edited by Hydrogen on Oct 26, 2010 at 11:41 PM
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Oct 26, 2010 11:58 PM
Msg. 2 of 4
oh ok just question since im not on that pc right now
lets say the cyborg modell was named cyborg but i imported it into max it said _unamed so i exported it as that would that cause the problem? Edited by Hydrogen on Oct 26, 2010 at 11:58 PM
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d4rfnader
Joined: Jul 16, 2010
Open mouth, insert sandwhich.
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Posted: Oct 27, 2010 12:01 AM
Msg. 3 of 4
I think _unamed is just a default name it gets when put into halo.
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Oct 27, 2010 12:16 AM
Msg. 4 of 4
k well if i cant figure it out bymyself tommorow ima need ur help l28 :P
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