A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »[HELP] Destructible Ball-Turrets

Author Topic: [HELP] Destructible Ball-Turrets (4 messages, Page 1 of 1)
Moderators: Dennis

Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: Oct 15, 2010 04:27 PM    Msg. 1 of 4       
Ok, so I'm attempting to create stationary sentry guns for my Single Player level. I've figured out most of what I need to get them to work properly, although I'm not sure how to make them destructible. I want them to have similar health to that of a standard Sentinal. As for the death animation:

Plasma Grenade detonation --> Biped disappears

Anyone know how I can do this?


Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: Oct 15, 2010 04:52 PM    Msg. 2 of 4       
Ok, I made it destructible. But now I've stumbled across a new problem.

When the ball-turret is "killed", it blows up. But after it blows up, it clones itself. So then I'm left with an inoperable ball-turret "vehicle", as well as a collision-less corpse of the turret. How do I make it so they both just dissappear after the detonation? I'll even settle for having it burst into Sentinal wreckage, as long as I don't have to deal with the "Press E to flip..."


Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: Oct 15, 2010 10:42 PM    Msg. 3 of 4       
I checked it, but it still does the same thing. Any other advice?


Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: Oct 16, 2010 11:16 AM    Msg. 4 of 4       
Quote: --- Original message by: vampire_girl
Look in the model_collision_geometry tag for "Regions", and set "Dies when object dies"
Or, set "Body Destroyed Threshold" to -0.0000001


Still nothin'. Maybe it's just because the ball-turret was never meant to be destroyed by the player, but I'm still ending up with two of them when it dies.

The vehicle clone keeps telling me "Press E to flip," while the collision-less corpse of the biped is able to cause "exception data".

 

 
Previous Older Thread    Next newer Thread







Time: Fri January 20, 2023 12:40 AM 140 ms.
A Halo Maps Website