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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Sapien Problem

Author Topic: Sapien Problem (3 messages, Page 1 of 1)
Moderators: Dennis

Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Oct 6, 2010 05:28 PM    Msg. 1 of 3       
So I've done compiling and the thing in Guerilla but when I open up my map in sapien, my map is pitch black and the background is just blue. What can I do to fix it up so that I can actually see the map? Oh yeah, and I've done the lightmap thing. >tool lightmaps levels\mapname\mapname mapname 0 0.9. The bit map was created, but the black on sapien. I can move around and look around and stuff though, so it's probably not a problem with sapien.


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Oct 6, 2010 05:40 PM    Msg. 2 of 3       
Another one of these.....
OK, your map first needs to have +sky material faces applied to it, and then in Guerrilla, it needs to have a sky added near the top of the scenario tag.
Then run radiosity again.
Edited by MoooseGuy on Oct 6, 2010 at 05:40 PM


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Oct 7, 2010 12:57 AM    Msg. 3 of 3       
what do you mean by +sky material faces? and i've already put a sky on top of the scenario tag.

 

 
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