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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Halo Reach Tags

Author Topic: Halo Reach Tags (5 messages, Page 1 of 1)
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Muscl3r
Joined: May 22, 2010

dont pray 4 easy lives...pray to be STRONGER MEN


Posted: Oct 5, 2010 02:50 AM    Msg. 1 of 5       
Just wondering if the reach tags in the map reach artest (which i originally thought was a posh way of saying artist) are accurate and if the map is unprotected if this is so.


darkassassin14
Joined: Jul 23, 2007

El. Psy. Congroo.


Posted: Oct 5, 2010 02:57 AM    Msg. 2 of 5       
i don't know about accuracy but they look pretty good and yea it's unprotected.


Amazingcuziam
Joined: Apr 16, 2010

Sup.


Posted: Oct 5, 2010 08:41 AM    Msg. 3 of 5       
Hmm, the weapon models, hmm... i think a sniper (which is not very useful cuz it haz no texturez) is accurate and the assault rifle is accurate. The magnum isn't very accurate (colouring is off and its a screwed up in shape) and the dmr is just too flat. Your welcome :).


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Oct 5, 2010 08:50 AM    Msg. 4 of 5       
The models have no textures.
Otherwise they might work, but the dmr model used in that map is too low-poly.
You might try using the dmr in powerhouse with the model animations in reach artest.


Amazingcuziam
Joined: Apr 16, 2010

Sup.


Posted: Oct 5, 2010 09:07 AM    Msg. 5 of 5       
Quote: --- Original message by: MoooseGuy
The models have no textures.
Otherwise they might work, but the dmr model used in that map is too low-poly.
You might try using the dmr in powerhouse with the model animations in reach artest.
The DMR is like that because its from the 3d warehouse :P so are most of the weapons in that map and can i point out that it uses the anims for the h3 weapons lol

 

 
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