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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »SApien closes after warthog spawn

Author Topic: SApien closes after warthog spawn (3 messages, Page 1 of 1)
Moderators: Dennis

milkkookie
Joined: Aug 10, 2010

:)


Posted: Sep 27, 2010 10:39 PM    Msg. 1 of 3       
sapien closes after i spawn a warthog
debug.txt
09.27.10 19:33:37 sapien pc 01.00.00.0609 ----------------------------------------------
09.27.10 19:33:37 reference function: _write_to_error_file
09.27.10 19:33:37 reference address: 401b13
09.27.10 19:33:37 Couldn't read map file './sapienbeta.map'
09.27.10 19:33:37 CreateDevice succeeded with refresh rate = 0
09.27.10 19:33:37 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
09.27.10 19:33:37 Increasing sound decompression buffer size to 1048576 bytes
09.27.10 19:33:39 crosshair item 1 for halo3\hud\weapon interfaces\sniper rifle\sniper rifle references an invalid sequence
09.27.10 19:33:39 crosshair item 1 for halo3\hud\weapon interfaces\sniper rifle\sniper rifle references an invalid sequence
09.27.10 19:33:40 the meter definition ui\hud\cyborg shield does not specify a stencil bitmap group.
09.27.10 19:33:40 the meter definition ui\hud\cyborg body does not specify a stencil bitmap group.
09.27.10 19:33:40 WARNING: 17 clusters in structure_bsp levels\b40\b40_c have no background sound or sound environment.
09.27.10 19:33:40 local player 0, weapon (0x0), deleted unexpectedly
09.27.10 19:33:54 EAX: 0x00000001
09.27.10 19:33:54 EBX: 0x28D68501
09.27.10 19:33:54 ECX: 0x00000000
09.27.10 19:33:54 EDX: 0x00000000
09.27.10 19:33:54 EDI: 0x0018BE00
09.27.10 19:33:54 ESI: 0x00000000
09.27.10 19:33:54 EBP: 0x0018BCD8
09.27.10 19:33:54 ESP: 0x0018BCC8
09.27.10 19:33:54 EIP: 0x77C80BD2, 83 C4 04 C2 ?????
09.27.10 19:33:54 EXCEPTION halt in \halopc\haloce\source\physics\physics.c,#390:






i know that the problem is the animations of the hog but how do i fix it


d4rfnader
Joined: Jul 16, 2010

Open mouth, insert sandwhich.


Posted: Sep 27, 2010 11:22 PM    Msg. 2 of 3       
actually i think that's an issue with the warthogs physic's so i would delete them and then re-extract the warthog physics tag.


milkkookie
Joined: Aug 10, 2010

:)


Posted: Sep 28, 2010 06:03 PM    Msg. 3 of 3       
never mind it waz the physics i used the original warthogs physics and it worke
Edited by milkkookie on Sep 28, 2010 at 06:07 PM

 

 
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