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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »[WIP]Encounter

Author Topic: [WIP]Encounter (8 messages, Page 1 of 1)
Moderators: Dennis

Hawk
Joined: Apr 29, 2007

my shotgun is autographed by Dick Cheney


Posted: Sep 27, 2010 12:45 AM    Msg. 1 of 8       
My third map in progress. I have two other rather large maps I am working on at the same time and I wanted to get some feedback about my progress so far on my smaller map named "encounter". I know the bitmaps seem ugly, but I am still working on learning the UVW unwrap and haven't started on learning how to get the shaders looking like they should be, the same with bumpmapping. I am trying to get the model to look better but it's taking me time.. I am learning the old fashioned way... by trial and error. I'm old school.

I would appreaciate any positive and or negative feedback. This map was inspired by the First Encounter level in Halo 3 Single Player Campaign. This is not meant to be an exact model of the original H3 level. Weapons are the classic set and do not include the two heavies the RL and FRG.. nor the dreaded plasma pistol.

This map is set up for the following gametypes:
Slayer
KOH
Oddball


I am uncertain of CTF as of yet and or Race.. but if you have suggestions I welcome them.






http://home.comcast.net/~prhawks_nest/halo ce maps/encounter_beta.zip


I hope that you enjoy my work so far with this map... you can contact me via PM on this forum and I will respond to as many of you as I can that offer suggestions.


Shade117 pro
Joined: Jul 2, 2009

Yeah bro (xfire: blue117pro) I can make cubemaps


Posted: Sep 27, 2010 01:01 AM    Msg. 2 of 8       
It looks good, the bsp model has no errors that i could see so yeah. Keep it up, i cant wait for its release!


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Sep 27, 2010 01:26 AM    Msg. 3 of 8       
Looks great man!.
I would suggest, however, changing the deatail maps or the base maps in the map's shaders.
The textures themselves seem a bit... flat.
Keep it up!


cytronix
Joined: Jul 29, 2010

http://www.youtube.com/watch?v=vjt1iuwPCBg&NR=1


Posted: Sep 27, 2010 01:45 AM    Msg. 4 of 8       
looks good,i think ctf might be okay on your map aswell,maybe with the flags at each end of your platform.but having said that,there would have to be no grenades for all game types or it will just be come a frag fest in an area that's small.but hey it looks good keep going with it.

infact your flags could even go beside the large rocks on either side of the tunnel.that might work out okay.
Edited by cytronix on Sep 27, 2010 at 01:49 AM


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Sep 27, 2010 05:10 AM    Msg. 5 of 8       
If you need any help with unwrapping the bsp properly, PM me.


warchieftain
Joined: Nov 14, 2008

Tar-21 ftw


Posted: Sep 27, 2010 11:42 AM    Msg. 6 of 8       
You know what the sad thing about all of this is?

No matter how good of a map many people make more often than not it never gets played, take revlations for example, an amazing map yet i havent ever seen anyone playing it on any of the version servers.

The sad fact of the matter people prefer maps like extinction, snow grove and ambush (how people like this one ill never now, its soo ugly it hurts to look at the screen), and cmt mpg 3

I have in no way any intention of discouraging any one but these are my simple observations


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Sep 27, 2010 12:01 PM    Msg. 7 of 8       
Quote: --- Original message by: warchieftain
No matter how good of a map many people make more often than not it never gets played, take revlations for example, an amazing map yet i havent ever seen anyone playing it on any of the version servers.

Poor Pitfall....
It never fulfilled its final wishes, never being played by the millions of neglecting public.


Hawk
Joined: Apr 29, 2007

my shotgun is autographed by Dick Cheney


Posted: Sep 27, 2010 08:08 PM    Msg. 8 of 8       
Quote: --- Original message by: Shade117 pro
It looks good, the bsp model has no errors that i could see so yeah. Keep it up, i cant wait for its release!


Thank you... i hope to have this completed soon.


Quote: --- Original message by: MoooseGuy
Looks great man!.
I would suggest, however, changing the deatail maps or the base maps in the map's shaders.
The textures themselves seem a bit... flat.
Keep it up!


I only know about making basic shaders... but I'm trying to advance my skills :)


Quote: --- Original message by: cytronix

looks good,i think ctf might be okay on your map aswell,maybe with the flags at each end of your platform.but having said that,there would

have to be no grenades for all game types or it will just be come a frag fest in an area that's small.but hey it looks good keep going with

it.

infact your flags could even go beside the large rocks on either side of the tunnel.that might work out okay.
Edited by cytronix on Sep 27, 2010 at 01:49 AM


CTF maybe at the two caves on the sides of the map maybe... that's an idea worth putting into the map. The nades spamming.... didn't really

think of that. Maybe I could drop it to just two plasma nades that spawn in the middle and the players have none. Thank you for the input.

:)



Quote: --- Original message by: MoooseGuy
If you need any help with unwrapping the bsp properly, PM me.


I shall do so and thank you for your help.


Quote: --- Original message by: warchieftain
You know what the sad thing about all of this is?

No matter how good of a map many people make more often than not it never gets played, take revlations for example, an amazing map yet i

havent ever seen anyone playing it on any of the version servers.

The sad fact of the matter people prefer maps like extinction, snow grove and ambush (how people like this one ill never now, its soo ugly

it hurts to look at the screen), and cmt mpg 3

I have in no way any intention of discouraging any one but these are my simple observations



I have a ded server on 1.09 that I should start putting maps on... I have it on autopay and since I've been modeling I forgot about it..lol.

I think that people go from game to game.. map to map. think about how old Halo is and still you find people playing it like those that are

dedicated to Quake/ Half Life etc... I like to think that people like myself like to design for the pure fun of it, at least that is how I

am.
Send me a PM with a few maps and make up the gametypes and I'll get them up on my server.

Thank you for the feedback/ suggestions and the offer of helping. I shall give credit for your help :)

 

 
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