
Skyancez3o4
Joined: Apr 6, 2010
I miss CE
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Posted: Sep 18, 2010 12:50 AM
Msg. 1 of 3
1)You know in Halo 3 where you disable the Scarab while taking out the AA wraiths in a Mongoose? I was wondering maybe something similar may be fun. Rockets only and mongoose(shoot 'n' drive mongoose or normal mongoose is ok) perhaps?
2) After watching the Forge World video from Reach, I was kinda wondering if it was possible, make the Hill attached to the warthog, make everyone very slow and give everyone heavy weapons?
3)*Suggestion/Idea* After seeing the Hornet released, I kinda thought: Would'nt the pelican controls work better for it instead of Banshee controls? Because they to hover in the air if you dont do anything
*Edit* 4) Forgot to add this: How about a Reverse Firefight map? Where you assault this heavily defended position instead?
That's it from me for now. Edited by Skyancez3o4 on Sep 18, 2010 at 12:53 AM
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IcePhoenix
Joined: Sep 9, 2010
-Minor modeler-
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Posted: Sep 18, 2010 03:48 AM
Msg. 2 of 3
Quote: --- Original message by: Skyancez3o4 3)*Suggestion/Idea* After seeing the Hornet released, I kinda thought: Would'nt the pelican controls work better for it instead of Banshee controls? Because they to hover in the air if you dont do anything.
*Edit* 4) Forgot to add this: How about a Reverse Firefight map? Where you assault this heavily defended position instead?
That's it from me for now. Edited by Skyancez3o4 on Sep 18, 2010 at 12:53 AM 3) I believe that make the hornet have physics issues, eg. sinking into the ground, unless the thing is altered. 4) Campaign levels like A50/B30/B40 are better offensive/infiltration/assault maps.
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Skyancez3o4
Joined: Apr 6, 2010
I miss CE
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Posted: Sep 18, 2010 12:26 PM
Msg. 3 of 3
yea, but they get boring overtime. But I do agree with you. What the campaign needs are more defensive maps though. Im just giving ideas for Custom maps. lol
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