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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Campaign mod excpetion error

Author Topic: Campaign mod excpetion error (5 messages, Page 1 of 1)
Moderators: Dennis

DG333
Joined: Mar 4, 2009

You just missed it.


Posted: Sep 12, 2010 06:56 PM    Msg. 1 of 5       
I'm trying to make a campaign mode using CMT's brute tags and everytime I add them to b40, I get an exception as soon as the map loads. It works on a30 and b30 and only halfway on a50 until i reach the inside of the ship, which then an ecxeption occurs. Is there anyway to fix this?


d4rfnader
Joined: Jul 16, 2010

Open mouth, insert sandwhich.


Posted: Sep 12, 2010 07:15 PM    Msg. 2 of 5       
i think it means you have too many objects out at once, you'll need a script for a trigger volume with the (object_destroy_all) command.


DG333
Joined: Mar 4, 2009

You just missed it.


Posted: Sep 12, 2010 07:34 PM    Msg. 3 of 5       
Is there anyway to do that with Eschaton?
Edited by DG333 on Sep 12, 2010 at 07:42 PM


d4rfnader
Joined: Jul 16, 2010

Open mouth, insert sandwhich.


Posted: Sep 12, 2010 08:37 PM    Msg. 4 of 5       
nope, you need to compile the scripts using sapien.


DG333
Joined: Mar 4, 2009

You just missed it.


Posted: Sep 12, 2010 08:57 PM    Msg. 5 of 5       
I see. Thanks for your help.

 

 
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